Swapped out cncnet.org server list for w3dhub's

This commit is contained in:
2021-11-14 14:21:05 -06:00
parent 077f74cd2b
commit 86a5056705
4 changed files with 113 additions and 80 deletions

View File

@@ -106,6 +106,7 @@ class W3DHub
#! === Server List API === !#
SERVER_LIST_ENDPOINT = "https://gsh.w3dhub.com"
SERVER_LIST_CONNECTION = Excon.new(SERVER_LIST_ENDPOINT, persistent: true, connect_timeout: 15)
# Method: GET
# FORMAT: JSON
@@ -116,13 +117,25 @@ class W3DHub
# id, game, address, port, region, and status:
# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
# statusLevel = 2 returns:
# id, game, address, port, region, status:
# id, game, address, port, region and
# ...status:
# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
# ...teams[]:
# id, name, score, kills, deaths
# ...players[]:
# nick, team (index of teams array), score, kills, deaths
def self.server_list(level = 1)
response = SERVER_LIST_CONNECTION.get(
path: "listings/getAll/v2?statusLevel=#{level}",
headers: DEFAULT_HEADERS
)
if response.status == 200
data = JSON.parse(response.body, symbolize_names: true)
return data.map { |hash| ServerListServer.new(hash) }
end
pp response
end
# /listings/getStatus/v2/:id?statusLevel=#{0-2}

View File

@@ -0,0 +1,65 @@
class W3DHub
class Api
class ServerListServer
attr_reader :id, :game, :address, :port, :region, :status
def initialize(hash)
@data = hash
@id = @data[:id]
@game = @data[:game]
@address = @data[:address]
@port = @data[:port]
@region = @data[:region]
@status = @data[:status] ? Status.new(@data[:status]) : nil
end
class Status
attr_reader :name, :map, :max_players, :player_count, :started, :remaining, :teams, :players
def initialize(hash)
@data = hash
@teams = @data[:teams]&.map { |t| Team.new(t) }
@players = @data[:players]&.map { |t| Player.new(t) }
@name = @data[:name]
@map = @data[:map]
@max_players = @data[:maxplayers]
@player_count = @players.size || @data[:numplayers].to_i
@started = @data[:started]
@remaining = @data[:remaining]
end
end
class Team
attr_reader :id, :name, :score, :kills, :deaths
def initialize(hash)
@data = hash
@id = @data[:id]
@name = @data[:name]
@score = @data[:score]
@kills = @data[:kills]
@deaths = @data[:deaths]
end
end
class Player
attr_reader :nick, :team, :score, :kills, :deaths
def initialize(hash)
@data = hash
@nick = @data[:nick]
@team = @data[:team]
@score = @data[:score]
@kills = @data[:kills]
@deaths = @data[:deaths]
end
end
end
end
end

View File

@@ -113,23 +113,23 @@ class W3DHub
server_container = flow(width: 1.0, height: 48, hover: { background: 0xff_555566 }, active: { background: 0xff_555588 }) do
background 0xff_333333 if i.odd?
image game_icon(server.hostname), width: 0.08, padding: 4
image game_icon(server.game), width: 0.08, padding: 4
stack(width: 0.45, height: 1.0) do
inscription "<b>#{server.hostname}</b>"
inscription "<b>#{server&.status&.name}</b>"
flow(width: 1.0, height: 1.0) do
inscription "Release", margin_right: 64, text_size: 14
inscription "#{server.country}", text_size: 14
inscription "#{server.region}", text_size: 14
end
end
flow(width: 0.30, height: 1.0) do
inscription "#{server.map_name}"
inscription "#{server&.status&.map}"
end
flow(width: 0.1, height: 1.0) do
inscription "#{server.player_count}/#{server.max_players}"
inscription "#{server&.status&.player_count}/#{server&.status&.max_players}"
end
case rand(0..478)
@@ -158,8 +158,8 @@ class W3DHub
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.3) do
flow(width: 1.0, height: 0.2) do
image game_icon(server.hostname), width: 0.05
tagline server.hostname, width: 0.949, text_wrap: :none
image game_icon(server.game), width: 0.05
tagline server.status.name, width: 0.949, text_wrap: :none
end
stack(width: 1.0, height: 0.25) do
@@ -168,56 +168,56 @@ class W3DHub
stack(width: 1.0, height: 0.55, margin_top: 16) do
flow(width: 1.0, height: 0.33) do
inscription "<b>Game</b>", width: 0.4
inscription "#{game_name(server.hostname)} (branch)", width: 0.6
inscription "<b>Game</b>", width: 0.28, text_wrap: :none
inscription "#{game_name(server.game)} (branch)", width: 0.71, text_wrap: :none
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Map</b>", width: 0.4
inscription server.map_name, width: 0.6
inscription "<b>Map</b>", width: 0.28, text_wrap: :none
inscription server.status.map, width: 0.71, text_wrap: :none
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Max Players</b>", width: 0.4
inscription "#{server.max_players}", width: 0.6
inscription "<b>Max Players</b>", width: 0.28, text_wrap: :none
inscription "#{server.status.max_players}", width: 0.71, text_wrap: :none
end
end
end
flow(width: 1.0, height: 0.05) do
stack(width: 0.5, height: 1.0) do
para "<b>GDI</b>", width: 1.0, text_align: :center
para "<b>#{server.status.teams[0].name}</b>", width: 1.0, text_align: :center
end
stack(width: 0.5, height: 1.0) do
para "<b>Nod</b>", width: 1.0, text_align: :center
para "<b>#{server.status.teams[1].name}</b>", width: 1.0, text_align: :center
end
end
flow(width: 1.0, height: 0.65, scroll: true) do
stack(width: 0.5) do
server.players.select { |ply| ply.team == "GDI" || ply.team == "1" }.each do |player|
server.status.players.select { |ply| ply.team == 0 }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
inscription player.name, text_size: 14
inscription player.nick, text_size: 14, text_wrap: :none
end
stack(width: 0.4, height: 1.0) do
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right, text_wrap: :none
end
end
end
end
stack(width: 0.5, border_thickness_left: 2, border_color_left: 0xff_000000) do
server.players.select { |ply| ply.team == "Nod" || ply.team == "0" }.each do |player|
server.status.players.select { |ply| ply.team == 1 }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
inscription player.name, text_size: 14
inscription player.nick, text_size: 14, text_wrap: :none
end
stack(width: 0.4, height: 1.0) do
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right, text_wrap: :none
end
end
end
@@ -229,13 +229,12 @@ class W3DHub
def fetch_server_list
Thread.new do
response = Excon.get("https://api.cncnet.org/renegade?timeleft=&_players=1&website=")
begin
array = JSON.parse(response.body, symbolize_names: true)
list = Api.server_list(2)
if list
@@server_list = list.sort_by! { |s| s&.status&.players.size }.reverse
if array.size.positive?
process_response(array)
main_thread_queue << proc { populate_server_list }
end
@@ -247,64 +246,19 @@ class W3DHub
end
end
def process_response(array)
servers = []
array.each do |server_data|
players = []
server_data[:players].each do |player_data|
players << RenegadePlayer.new(
player_data[:name],
player_data[:team],
player_data[:score],
player_data[:kills],
player_data[:deaths],
player_data[:ping]
)
end
servers << RenegadeServer.new(
server_data[:country],
server_data[:countrycode],
server_data[:timeleft],
server_data[:ip],
Integer(server_data[:hostport]),
server_data[:hostname],
server_data[:mapname],
server_data[:website],
Integer(server_data[:numplayers]),
Integer(server_data[:maxplayers]),
server_data[:password] != "0",
players
)
end
@@server_list = servers.sort_by! { |s| s.player_count }.reverse
def game_icon(game)
"#{GAME_ROOT_PATH}/media/icons/#{game.nil? ? 'ren' : game}.png"
end
def game_icon(hostname)
if hostname.include?("[W3DHub] Interim Apex")
"#{GAME_ROOT_PATH}/media/icons/ia.png"
elsif hostname.include?("[W3DHub] APB")
"#{GAME_ROOT_PATH}/media/icons/apb.png"
elsif hostname.include?("[W3DHub] TSR")
"#{GAME_ROOT_PATH}/media/icons/tsr.png"
elsif hostname.include?("Expansive Civilian Warfare")
"#{GAME_ROOT_PATH}/media/icons/ecw.png"
else
"#{GAME_ROOT_PATH}/media/icons/ren.png"
end
end
def game_name(hostname)
if hostname.include?("[W3DHub] Interim Apex")
def game_name(game)
case game
when "ia"
"Interim Apex"
elsif hostname.include?("[W3DHub] APB")
when "apb"
"Red Alert: A Path Beyond"
elsif hostname.include?("[W3DHub] TSR")
when "tsr"
"Tiberian Sun: Reborn"
elsif hostname.include?("Expansive Civilian Warfare")
when "ecw"
"Expansive Civilian Warfare"
else
"C&C Renegade"

View File

@@ -19,6 +19,7 @@ require_relative "lib/api"
require_relative "lib/api/service_status"
require_relative "lib/api/applications"
require_relative "lib/api/news"
require_relative "lib/api/server_list_server"
# require_relative "lib/game"
# require_relative "lib/games/renegade"