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https://github.com/cyberarm/w3d_hub_linux_launcher.git
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Access W3D Hub API
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137
lib/api.rb
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137
lib/api.rb
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@@ -0,0 +1,137 @@
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class W3DHub
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class Api
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USER_AGENT = "Cyberarm's Linux Friendly W3D Hub Launcher v#{W3DHub::VERSION}"
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DEFAULT_HEADERS = {
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"User-Agent": USER_AGENT
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}
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#! === W3D Hub API === !#
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ENDPOINT = "https://secure.w3dhub.com"
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W3DHUB_API_CONNECTION = Excon.new(ENDPOINT, persistent: true, connect_timeout: 15)
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# Method: POST
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# FORMAT: JSON
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# /apis/launcher/1/user-login
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# For an already logged in user the launcher sends
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# a "refreshToken" in the data field: data={"refreshToken":"TOKEN_STRING"}
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#
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# For a logging in user the launcher sends
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# data={"username":"NAME","password":"password_as_plaintext_but_over_https"}
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#
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# On successful login/token refresh the service responds with:
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# {"session_token":"string","userid:"1234"...}
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#
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# On a failed login the service responds with:
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# {"error":"login-failed"}
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def self.user_refresh_token(refresh_token)
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end
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# See #user_refresh_token
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def self.user_login(username, password)
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end
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# /apis/launcher/1/user-login
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# Client sends an Authorization header bearer token which is received from logging in (Required?)
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#
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# Response: avatar-uri (Image download uri), id, username
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def self.user_details(id)
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end
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# /apis/w3dhub/1/get-service-status
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# Service response:
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# {"services":{"authentication":true,"packageDownload":true}}
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def self.service_status
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response = W3DHUB_API_CONNECTION.post(
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path: "apis/w3dhub/1/get-service-status",
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headers: DEFAULT_HEADERS
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)
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if response.status == 200
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ServiceStatus.new(response.body)
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else
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false
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end
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end
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# /apis/launcher/1/get-applications
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# Client sends an Authorization header bearer token which is received from logging in (Optional)
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# Launcher sends an empty data request: data={}
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# Response is a list of applications/games
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def self.applications
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response = W3DHUB_API_CONNECTION.post(
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path: "apis/launcher/1/get-applications",
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headers: DEFAULT_HEADERS
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)
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if response.status == 200
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Applications.new(response.body)
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else
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false
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end
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end
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# /apis/w3dhub/1/get-news
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# Client sends an Authorization header bearer token which is received from logging in (Optional)
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# Client requests news for a specific application/game e.g.: data={"category":"ia"}
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# Response is a JSON hash with a "highlighted" and "news" keys; the "news" on seems to be the desired one
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def self.news(category)
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end
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# Downloading games
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# /apis/launcher/1/get-package-details
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# client requests package details: data={"packages":[{"category":"games","name":"apb.ico","subcategory":"apb","version":""}]}
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def self.package_details()
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end
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# /apis/launcher/1/get-package
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# client requests package: data={"category":"games","name":"ECW_Asteroids.zip","subcategory":"ecw","version":"1.0.0.0"}
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#
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# server responds with download bytes
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def self.package(category, name, subcategory, version, &block)
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end
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#! === Server List API === !#
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SERVER_LIST_ENDPOINT = "https://gsh.w3dhub.com"
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# Method: GET
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# FORMAT: JSON
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# /listings/getAll/v2?statusLevel=#{0-2}
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# statusLevel = 0 returns:
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# id, game, address, port, and region
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# statusLevel = 1 returns: (This is the default for the Launcher)
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# id, game, address, port, region, and status:
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# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
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# statusLevel = 2 returns:
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# id, game, address, port, region, status:
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# name, map, maxplayers, numplayers, started (DateTime), and remaining (RenTime)
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# ...teams[]:
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# id, name, score, kills, deaths
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# ...players[]:
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# nick, team (index of teams array), score, kills, deaths
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def self.server_list(level = 1)
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end
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# /listings/getStatus/v2/:id?statusLevel=#{0-2}
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# statusLevel = 0 returns:
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# Empty/Blank response, assume 500 or 400 error
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# statusLevel = 1 returns:
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# name, map, maxplayers, numplayers, started (DateTime), remaining (RenTime)
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# statusLevel = 2 returns:
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# name, map, maxplayers, numplayers, started (DateTime), remaining (RenTime)
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# ...teams[]:
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# id, name, score, kills, deaths
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# ...players[]:
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# nick, team (index of teams array), score, kills, deaths
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def self.server_details(id, level)
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end
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# /listings/push/v2/negotiate?negotiateVersion=1
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##? /listings/push/v2/?id=#{websocket token?}
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## Websocket server list listener
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def self.server_list_push(id)
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end
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end
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end
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64
lib/api/applications.rb
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64
lib/api/applications.rb
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@@ -0,0 +1,64 @@
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class W3DHub
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class Api
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class Applications
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def initialize(response)
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@data = JSON.parse(response, symbolize_names: true)
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games = @data[:applications].select { |a| a[:category] == "games" }
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@games = []
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games.each { |hash| @games << Game.new(hash) }
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end
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def games
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@games
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end
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class Game
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attr_reader :id, :name, :type, :category, :studio_id, :channels, :web_links, :color
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def initialize(hash)
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@data = hash
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@id = @data[:id]
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@name = @data[:name]
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@type = @data[:type]
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@category = @data[:category]
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@studio_id = @data[:"studio-id"]
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# TODO: Do processing
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@channels = @data[:channels]
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@web_links = @data[:"web-links"]
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@extended_data = @data[:"extended-data"]
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color = @data[:"extended-data"].find { |h| h[:name] == "colour" }[:value].sub("#", "")
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@color = "ff#{color}".to_i(16)
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end
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class Channel
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def initialize(hash)
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@data = hash
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@id = @data[:id]
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@name = @data[:name]
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@user_level = @data[:"user-level"]
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@current_version = @data[:"current-version"]
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end
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end
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class WebLink
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attr_reader :name, :uri
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def initialize(hash)
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@data = hash
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@name = hash[:name]
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@uri = hash[:uri]
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end
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end
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end
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end
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end
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end
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17
lib/api/service_status.rb
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17
lib/api/service_status.rb
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@@ -0,0 +1,17 @@
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class W3DHub
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class Api
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class ServiceStatus
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def initialize(response)
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@data = JSON.parse(response, symbolize_names: true)
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end
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def authentication?
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@data[:services][:authentication]
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end
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def package_download?
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@data[:services][:packageDownload]
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end
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end
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end
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end
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@@ -6,6 +6,13 @@ class W3DHub
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@fraction = 0.0
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@w3dhub_logo = get_image("#{GAME_ROOT_PATH}/media/icons/w3dhub.png")
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@tasks = {
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refresh_user_token: { started: false, complete: false },
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service_status: { started: false, complete: false },
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applications: { started: false, complete: false }
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}
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@task_index = 0
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stack(width: 1.0, height: 1.0, border_thickness: 1, border_color: 0xff_aaaaaa) do
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stack(width: 1.0, height: 0.925) do
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@@ -14,7 +21,7 @@ class W3DHub
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@progressbar = progress height: 0.025, width: 1.0, fraction_background: 0xff_00acff, border_thickness: 0
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flow(width: 1.0, height: 0.05, padding_left: 16, padding_right: 16, padding_bottom: 8, padding_top: 8) do
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caption "Checking for updates...", width: 0.5
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@status_label = caption "Starting #{NAME}...", width: 0.5
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inscription "W3D Hub Launcher 0.14.0.0", width: 0.5, text_align: :right
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end
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end
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@@ -29,11 +36,70 @@ class W3DHub
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def update
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super
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@fraction += 1.0 * window.dt
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# @fraction += 1.0 * window.dt
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@fraction = 1.0 / (@tasks.size / @task_index.to_f)
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@progressbar.value = @fraction
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push_state(States::Interface) if @progressbar.value >= 1.0
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if @progressbar.value >= 1.0 && @task_index == @tasks.size
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push_state(
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States::Interface,
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refresh_token: @refresh_token,
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service_status: @service_status,
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applications: @applications
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)
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end
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send(:"#{@tasks.keys[@task_index]}") if @tasks.dig(@tasks.keys[@task_index], :complete) == false
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@task_index += 1 if @tasks.dig(@tasks.keys[@task_index], :complete)
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end
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def refresh_user_token
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@tasks[:refresh_user_token][:started] = true
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@tasks[:refresh_user_token][:complete] = true
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@refresh_token = nil
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end
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def service_status
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@tasks[:service_status][:started] = true
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Thread.new do
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@service_status = Api.service_status
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if service_status
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if !service_status.authentication? || !service_status.package_download?
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# FIXME: MAIN THREAD!
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@status_label.value = "Authentication is #{service_status.authentication? ? 'Okay' : 'Down'}. Package Download is #{service_status.package_download? ? 'Okay' : 'Down'}."
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end
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@tasks[:service_status][:complete] = true
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else
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# FIXME: MAIN THREAD!
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@status_label.value = "W3D Hub Service is down."
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end
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end
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end
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def applications
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@status_label.value = "Checking for updates..."
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warn "ALREADY STARTED APPLICATIONS!!!" if @tasks[:applications][:started]
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return if @tasks[:applications][:started]
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@tasks[:applications][:started] = true
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Thread.new do
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@applications = Api.applications
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if applications
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pp applications.games.first
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@tasks[:applications][:complete] = true
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end
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end
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end
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end
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end
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@@ -2,10 +2,15 @@ class W3DHub
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class States
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class Interface < CyberarmEngine::GuiState
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attr_reader :main_thread_queue
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attr_accessor :refresh_token, :service_status, :applications
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def setup
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window.show_cursor = true
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@refresh_token = @options[:refresh_token]
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@service_status = @options[:service_status]
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@applications = @options[:applications]
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@page = nil
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@pages = {}
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4
lib/version.rb
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4
lib/version.rb
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class W3DHub
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NAME = "W3D Hub Launcher"
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VERSION = "0.1.0"
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end
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@@ -8,10 +8,15 @@ GAME_ROOT_PATH = File.expand_path(".", __dir__)
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EMPTY_IMAGE = Gosu::Image.from_blob(1, 1)
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BLACK_IMAGE = Gosu::Image.from_blob(1, 1, "\x00\x00\x00\xff")
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require_relative "lib/version"
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require_relative "lib/window"
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require_relative "lib/states/boot"
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require_relative "lib/states/interface"
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require_relative "lib/api"
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require_relative "lib/api/service_status"
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require_relative "lib/api/applications"
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require_relative "lib/game"
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require_relative "lib/games/renegade"
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require_relative "lib/games/expansive_civilian_warfare"
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