Files
w3dhub_linux_launcher/lib/pages/server_browser.rb
2021-11-10 21:56:08 -06:00

316 lines
11 KiB
Ruby

class W3DHub
class Pages
class ServerBrowser < Page
def setup
@@server_list ||= []
body.clear do
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.04) do
inscription "<b>Filters</b>"
end
flow(width: 1.0, height: 0.06) do
flow(width: 0.75, height: 1.0) do
image "#{GAME_ROOT_PATH}/media/icons/ren.png", height: 1.0 do |img|
if img.style.color == 0xff_444444
img.style.color = 0xff_ffffff
img.style.default[:color] = 0xff_ffffff
else
img.style.color = 0xff_444444
img.style.default[:color] = 0xff_444444
end
end
image "#{GAME_ROOT_PATH}/media/icons/ecw.png", height: 1.0, margin_left: 32 do |img|
if img.style.color == 0xff_444444
img.style.color = 0xff_ffffff
img.style.default[:color] = 0xff_ffffff
else
img.style.color = 0xff_444444
img.style.default[:color] = 0xff_444444
end end
image "#{GAME_ROOT_PATH}/media/icons/ia.png", height: 1.0, margin_left: 32 do |img|
if img.style.color == 0xff_444444
img.style.color = 0xff_ffffff
img.style.default[:color] = 0xff_ffffff
else
img.style.color = 0xff_444444
img.style.default[:color] = 0xff_444444
end end
image "#{GAME_ROOT_PATH}/media/icons/apb.png", height: 1.0, margin_left: 32 do |img|
if img.style.color == 0xff_444444
img.style.color = 0xff_ffffff
img.style.default[:color] = 0xff_ffffff
else
img.style.color = 0xff_444444
img.style.default[:color] = 0xff_444444
end end
image "#{GAME_ROOT_PATH}/media/icons/tsr.png", height: 1.0, margin_left: 32, margin_right: 32 do |img|
if img.style.color == 0xff_444444
img.style.color = 0xff_ffffff
img.style.default[:color] = 0xff_ffffff
else
img.style.color = 0xff_444444
img.style.default[:color] = 0xff_444444
end end
para "Region"
list_box items: ["Any", "North America", "Europe"], width: 0.25
end
flow(width: 0.249, height: 1.0) do
inscription "Nickname:"
inscription "Cyberarm"
image "#{GAME_ROOT_PATH}/media/ui_icons/wrench.png", height: 16
end
end
flow(width: 1.0, height: 0.9, margin_top: 16) do
stack(width: 0.62, height: 1.0) do
# Icon
# Hostname
# Current Map
# Players
# Ping
flow(width: 1.0, height: 0.05) do
stack(width: 0.08) do
end
stack(width: 0.50, height: 1.0) do
para "<b>Hostname</b>", text_wrap: :none, width: 1.0
end
flow(width: 0.24, height: 1.0) do
para "<b>Current Map</b>", text_wrap: :none, width: 1.0
end
flow(width: 0.11, height: 1.0) do
para "<b>Players</b>", text_wrap: :none, width: 1.0
end
stack(width: 0.06) do
para "<b>Ping</b>", text_wrap: :none, width: 1.0
end
end
@server_list_container = stack(width: 1.0, height: 0.95, scroll: true) do
para "Fetching server list..."
end
end
@game_server_info_container = stack(width: 0.38, height: 1.0) do
para "No server selected", width: 1.0, text_align: :center
end
end
end
end
fetch_server_list
end
def populate_server_list
@server_list_container.clear do
@@server_list.each_with_index do |server, i|
server_container = flow(width: 1.0, height: 48, hover: { background: 0xff_555566 }, active: { background: 0xff_555588 }) do
background 0xff_333333 if i.odd?
image game_icon(server.hostname), width: 0.08, padding: 4
stack(width: 0.45, height: 1.0) do
inscription "<b>#{server.hostname}</b>"
flow(width: 1.0, height: 1.0) do
inscription "Release", margin_right: 64, text_size: 14
inscription "#{server.country}", text_size: 14
end
end
flow(width: 0.30, height: 1.0) do
inscription "#{server.map_name}"
end
flow(width: 0.1, height: 1.0) do
inscription "#{server.player_count}/#{server.max_players}"
end
case rand(0..478)
when 0..60
image "#{GAME_ROOT_PATH}/media/ui_icons/signal3.png", width: 0.05, color: 0xff_008000
when 61..160
image "#{GAME_ROOT_PATH}/media/ui_icons/signal2.png", width: 0.05, color: 0xff_804000
else
image "#{GAME_ROOT_PATH}/media/ui_icons/signal1.png", width: 0.05, color: 0xff_800000
end
end
def server_container.hit_element?(x, y)
self if hit?(x, y)
end
server_container.subscribe(:clicked_left_mouse_button) do
populate_server_info(server)
end
end
end
end
def populate_server_info(server)
@game_server_info_container.clear do
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.3) do
flow(width: 1.0, height: 0.2) do
image game_icon(server.hostname), width: 0.05
tagline server.hostname, width: 0.949, text_wrap: :none
end
stack(width: 1.0, height: 0.25) do
button "<b>Join Server</b>"
end
stack(width: 1.0, height: 0.55, margin_top: 16) do
flow(width: 1.0, height: 0.33) do
inscription "<b>Game</b>", width: 0.4
inscription "#{game_name(server.hostname)} (branch)", width: 0.6
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Map</b>", width: 0.4
inscription server.map_name, width: 0.6
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Max Players</b>", width: 0.4
inscription "#{server.max_players}", width: 0.6
end
end
end
flow(width: 1.0, height: 0.05) do
stack(width: 0.5, height: 1.0) do
para "<b>GDI</b>", width: 1.0, text_align: :center
end
stack(width: 0.5, height: 1.0) do
para "<b>Nod</b>", width: 1.0, text_align: :center
end
end
flow(width: 1.0, height: 0.65, scroll: true) do
stack(width: 0.5) do
server.players.select { |ply| ply.team == "GDI" || ply.team == "0" }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
inscription player.name, text_size: 14
end
stack(width: 0.4, height: 1.0) do
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
end
end
end
end
stack(width: 0.5, border_thickness_left: 2, border_color_left: 0xff_000000) do
server.players.select { |ply| ply.team == "Nod" || ply.team == "1" }.each do |player|
flow(width: 1.0, height: 18) do
stack(width: 0.6, height: 1.0) do
inscription player.name, text_size: 14
end
stack(width: 0.4, height: 1.0) do
inscription "#{player.score}", text_size: 14, width: 1.0, text_align: :right
end
end
end
end
end
end
end
end
def fetch_server_list
Thread.new do
response = Excon.get("https://api.cncnet.org/renegade?timeleft=&_players=1&website=")
begin
array = JSON.parse(response.body, symbolize_names: true)
if array.size.positive?
process_response(array)
main_thread_queue << proc { populate_server_list }
end
rescue => e
# Something went wrong!
pp e
@@server_list = []
end
end
end
def process_response(array)
servers = []
array.each do |server_data|
players = []
server_data[:players].each do |player_data|
players << RenegadePlayer.new(
player_data[:name],
player_data[:team],
player_data[:score],
player_data[:kills],
player_data[:deaths],
player_data[:ping]
)
end
servers << RenegadeServer.new(
server_data[:country],
server_data[:countrycode],
server_data[:timeleft],
server_data[:ip],
Integer(server_data[:hostport]),
server_data[:hostname],
server_data[:mapname],
server_data[:website],
Integer(server_data[:numplayers]),
Integer(server_data[:maxplayers]),
server_data[:password] != "0",
players
)
end
@@server_list = servers.sort_by! { |s| s.player_count }.reverse
end
def game_icon(hostname)
if hostname.include?("[W3DHub] Interim Apex")
"#{GAME_ROOT_PATH}/media/icons/ia.png"
elsif hostname.include?("[W3DHub] APB")
"#{GAME_ROOT_PATH}/media/icons/apb.png"
elsif hostname.include?("[W3DHub] TSR")
"#{GAME_ROOT_PATH}/media/icons/tsr.png"
elsif hostname.include?("Expansive Civilian Warfare")
"#{GAME_ROOT_PATH}/media/icons/ecw.png"
else
"#{GAME_ROOT_PATH}/media/icons/ren.png"
end
end
def game_name(hostname)
if hostname.include?("[W3DHub] Interim Apex")
"Interim Apex"
elsif hostname.include?("[W3DHub] APB")
"Red Alert: A Path Beyond"
elsif hostname.include?("[W3DHub] TSR")
"Tiberian Sun: Reborn"
elsif hostname.include?("Expansive Civilian Warfare")
"Expansive Civilian Warfare"
else
"C&C Renegade"
end
end
end
end
end