mirror of
https://github.com/cyberarm/i-mic-fps.git
synced 2025-12-15 23:52:35 +00:00
WOrky sorta
This commit is contained in:
@@ -16,17 +16,16 @@ class IMICFPS
|
|||||||
@current_object= nil
|
@current_object= nil
|
||||||
@vertex_count = 0
|
@vertex_count = 0
|
||||||
@objects = []
|
@objects = []
|
||||||
|
@vertices = []
|
||||||
|
@uvs = []
|
||||||
|
@normals = []
|
||||||
|
@faces = []
|
||||||
@color = Color.new(0.5, 0.5, 0.5)
|
@color = Color.new(0.5, 0.5, 0.5)
|
||||||
@verts = []
|
|
||||||
@norms = []
|
|
||||||
parse
|
parse
|
||||||
vertex_count = 0
|
face_count = 0
|
||||||
face_count = 0
|
@objects.each {|o| face_count+=o.faces.size}
|
||||||
@objects.each {|o| face_count+=o.vertexes.count}
|
@objects.each_with_index do |o, i|
|
||||||
puts "vertexes count: #{@vertex_count} Objects: #{face_count}"
|
puts "OBJECT FACES: Name: #{o.name} #{o.faces.size}, array size divided by 3: #{o.faces.size.to_f/3.0}"
|
||||||
form_faces
|
|
||||||
@objects.each do |o|
|
|
||||||
puts "LLF-#{o.faces.size}"
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -35,25 +34,26 @@ class IMICFPS
|
|||||||
glEnable(GL_COLOR_MATERIAL)
|
glEnable(GL_COLOR_MATERIAL)
|
||||||
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE)
|
||||||
glBegin(GL_TRIANGLES) # begin drawing model
|
glBegin(GL_TRIANGLES) # begin drawing model
|
||||||
@objects.each do |o|
|
# @objects.each_with_index do |o, i|
|
||||||
puts "LL..#{o.faces.size}"
|
@faces.each do |vert|
|
||||||
o.faces.each do |vert|
|
|
||||||
vertex = vert[0]
|
vertex = vert[0]
|
||||||
normal = vert[1]
|
uv = vert[1]
|
||||||
|
normal = vert[2]
|
||||||
|
color = vert[3]
|
||||||
|
# p vert if i > 0
|
||||||
|
|
||||||
glColor3f(@color.red, @color.green, @color.blue)
|
glColor3f(color.red, color.green, color.blue)
|
||||||
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, [@color.red, @color.green, @color.blue, 1.0])
|
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, [@color.red, @color.green, @color.blue, 1.0])
|
||||||
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, [@color.red, @color.green, @color.blue, 1.0])
|
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, [@color.red, @color.green, @color.blue, 1.0])
|
||||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, [1,1,1,1])
|
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, [1,1,1,1])
|
||||||
glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, [10.0])
|
glMaterialfv(GL_FRONT_AND_BACK, GL_SHININESS, [10.0])
|
||||||
|
|
||||||
glNormal3f(normal.x, normal.y, normal.z)
|
glNormal3f(normal.x, normal.y, normal.z)
|
||||||
glVertex3f(vertex.x, vertex.y, vertex.z)
|
glVertex3f(vertex.x, vertex.y, vertex.z)
|
||||||
end
|
end
|
||||||
glEnd
|
glEnd
|
||||||
glDisable(GL_CULL_FACE)
|
glDisable(GL_CULL_FACE)
|
||||||
glDisable(GL_COLOR_MATERIAL)
|
glDisable(GL_COLOR_MATERIAL)
|
||||||
end
|
# end
|
||||||
end
|
end
|
||||||
|
|
||||||
def parse
|
def parse
|
||||||
@@ -81,9 +81,23 @@ class IMICFPS
|
|||||||
add_normal(array)
|
add_normal(array)
|
||||||
|
|
||||||
when 'f'
|
when 'f'
|
||||||
|
verts = []
|
||||||
|
uvs = []
|
||||||
|
norms = []
|
||||||
array[1..3].each do |f|
|
array[1..3].each do |f|
|
||||||
@verts << f.split("/")[0]
|
verts << f.split("/")[0]
|
||||||
@norms << f.split("/")[2]
|
uvs << f.split("/")[1]
|
||||||
|
norms << f.split("/")[2]
|
||||||
|
end
|
||||||
|
|
||||||
|
verts.each_with_index do |v, index|
|
||||||
|
if uvs.first != ""
|
||||||
|
face = [@vertices[Integer(v)-1], @uvs[Integer(uvs[index])-1], @normals[Integer(norms[index])-1], material]
|
||||||
|
else
|
||||||
|
face = [@vertices[Integer(v)-1], nil, @normals[Integer(norms[index])-1], material]
|
||||||
|
end
|
||||||
|
@current_object.faces << face
|
||||||
|
@faces << face
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -118,6 +132,9 @@ class IMICFPS
|
|||||||
def set_material(name)
|
def set_material(name)
|
||||||
# @current_object.
|
# @current_object.
|
||||||
end
|
end
|
||||||
|
def material
|
||||||
|
Color.new(rand(0.1..1.0), rand(0.1..1.0), rand(0.1..1.0))
|
||||||
|
end
|
||||||
|
|
||||||
def faces_count
|
def faces_count
|
||||||
count = 0
|
count = 0
|
||||||
@@ -135,7 +152,7 @@ class IMICFPS
|
|||||||
else
|
else
|
||||||
raise
|
raise
|
||||||
end
|
end
|
||||||
@current_object.vertexes << vert
|
@vertices << vert
|
||||||
end
|
end
|
||||||
|
|
||||||
def add_normal(array)
|
def add_normal(array)
|
||||||
@@ -147,7 +164,7 @@ class IMICFPS
|
|||||||
else
|
else
|
||||||
raise
|
raise
|
||||||
end
|
end
|
||||||
@current_object.normals << vert
|
@normals << vert
|
||||||
end
|
end
|
||||||
|
|
||||||
def add_texture_coordinate(array)
|
def add_texture_coordinate(array)
|
||||||
@@ -159,41 +176,7 @@ class IMICFPS
|
|||||||
else
|
else
|
||||||
raise
|
raise
|
||||||
end
|
end
|
||||||
@current_object.textures << texture
|
@uvs << texture
|
||||||
end
|
|
||||||
|
|
||||||
def form_faces
|
|
||||||
@verts.each_with_index do |v, index|
|
|
||||||
active_object = nil
|
|
||||||
# Look for active object
|
|
||||||
search_index = Integer(v)-1
|
|
||||||
local_search = 0
|
|
||||||
search_object_index = 0
|
|
||||||
found = false
|
|
||||||
@objects.each_with_index do |o, i|
|
|
||||||
local_search=search_index-i
|
|
||||||
search_object_index = i
|
|
||||||
if local_search.between?(local_search, local_search+o.vertexes.count-1)
|
|
||||||
active_object = o
|
|
||||||
found = true
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
raise "active_object is nil!" if active_object == nil
|
|
||||||
face = [active_object.vertexes[Integer(v)-local_search-1], active_object.normals[Integer(@norms[index])-1]]
|
|
||||||
if face.last == nil
|
|
||||||
p Integer(v)-local_search-1
|
|
||||||
p active_object.normals[@norms[index].to_i]
|
|
||||||
p Integer(@norms[index])-local_search-1
|
|
||||||
puts "V: #{active_object.vertexes.count-1}, T: #{Integer(v)-1}"
|
|
||||||
puts "Vertex: #{v}/#{Integer(v)-1}/#{Integer(v)-local_search-1}
|
|
||||||
Normal: #{index}/#{Integer(@norms[index])-1}/#{Integer(@norms[index])-local_search-1}"
|
|
||||||
raise "Bad data!"
|
|
||||||
end
|
|
||||||
|
|
||||||
active_object.faces << face
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -2,7 +2,7 @@ class IMICFPS
|
|||||||
class Wavefront
|
class Wavefront
|
||||||
class Object
|
class Object
|
||||||
attr_reader :name
|
attr_reader :name
|
||||||
attr_accessor :vertexes, :texures, :normals, :faces
|
attr_accessor :faces
|
||||||
|
|
||||||
def initialize(name)
|
def initialize(name)
|
||||||
@name = name
|
@name = name
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ class IMICFPS
|
|||||||
# super(Gosu.screen_width, Gosu.screen_height, true)
|
# super(Gosu.screen_width, Gosu.screen_height, true)
|
||||||
$window = self
|
$window = self
|
||||||
@model = Wavefront::Model.new("objects/cube.obj")
|
@model = Wavefront::Model.new("objects/cube.obj")
|
||||||
# @model = Object.new("objects/sponza.obj")
|
# @model = Wavefront::Model.new("objects/sponza.obj")
|
||||||
@camera = Wavefront::Model::Vertex.new(0,-1,0)
|
@camera = Wavefront::Model::Vertex.new(0,-1,0)
|
||||||
@camera_target = Wavefront::Model::Vertex.new(0,-1,0)
|
@camera_target = Wavefront::Model::Vertex.new(0,-1,0)
|
||||||
@speed = 0.05
|
@speed = 0.05
|
||||||
|
|||||||
Reference in New Issue
Block a user