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ce089afbf1
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Fixed crashes due to removal of 'label' from CyberarmEngine GUI system
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2024-04-09 08:27:00 -05:00 |
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2da9edb6d0
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Refactored to use CyberarmEngine::Window#delta_time instead of our reimplementing it, add WIP frame timing to Overlay using CyberarmEngine::Stats.frames data
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2023-04-20 16:14:29 -05:00 |
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8f2d7ff905
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Moved shaders to cyberarm_engine, patched up settings menu, updated gems.
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2023-01-08 17:29:31 -06:00 |
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580c9d79ce
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Updated gems, fix issues caused by the removal of $window from cyberarm_engine
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2022-07-16 06:59:47 -05:00 |
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dependabot[bot]
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b69bdc8e46
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Bump nokogiri from 1.13.4 to 1.13.6
Bumps [nokogiri](https://github.com/sparklemotion/nokogiri) from 1.13.4 to 1.13.6.
- [Release notes](https://github.com/sparklemotion/nokogiri/releases)
- [Changelog](https://github.com/sparklemotion/nokogiri/blob/main/CHANGELOG.md)
- [Commits](https://github.com/sparklemotion/nokogiri/compare/v1.13.4...v1.13.6)
---
updated-dependencies:
- dependency-name: nokogiri
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
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2022-05-24 05:21:15 +00:00 |
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dependabot[bot]
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7bcd973a88
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Bump nokogiri from 1.13.2 to 1.13.4
Bumps [nokogiri](https://github.com/sparklemotion/nokogiri) from 1.13.2 to 1.13.4.
- [Release notes](https://github.com/sparklemotion/nokogiri/releases)
- [Changelog](https://github.com/sparklemotion/nokogiri/blob/v1.13.4/CHANGELOG.md)
- [Commits](https://github.com/sparklemotion/nokogiri/compare/v1.13.2...v1.13.4)
---
updated-dependencies:
- dependency-name: nokogiri
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
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2022-04-12 10:23:14 +00:00 |
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dependabot[bot]
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2df2df8488
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Bump nokogiri from 1.11.6 to 1.13.2
Bumps [nokogiri](https://github.com/sparklemotion/nokogiri) from 1.11.6 to 1.13.2.
- [Release notes](https://github.com/sparklemotion/nokogiri/releases)
- [Changelog](https://github.com/sparklemotion/nokogiri/blob/main/CHANGELOG.md)
- [Commits](https://github.com/sparklemotion/nokogiri/compare/v1.11.6...v1.13.2)
---
updated-dependencies:
- dependency-name: nokogiri
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
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2022-02-26 06:56:08 +00:00 |
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3986b1b0af
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Tweak menus a bit, add proper single player menu, made back link have some margin from above links
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2021-06-03 00:59:08 +00:00 |
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dependabot[bot]
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4ebc4772a1
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Bump nokogiri from 1.11.1 to 1.11.4
Bumps [nokogiri](https://github.com/sparklemotion/nokogiri) from 1.11.1 to 1.11.4.
- [Release notes](https://github.com/sparklemotion/nokogiri/releases)
- [Changelog](https://github.com/sparklemotion/nokogiri/blob/main/CHANGELOG.md)
- [Commits](https://github.com/sparklemotion/nokogiri/compare/v1.11.1...v1.11.4)
Signed-off-by: dependabot[bot] <support@github.com>
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2021-05-20 15:00:13 +00:00 |
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c848a11c12
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WIP changes sync
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2021-03-29 08:52:08 -05:00 |
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c7590366a6
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Initial work on locales, more work on netcode
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2020-12-01 13:02:22 -06:00 |
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9558370ab9
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Updated excon gem, disabled netcode in Game to able game to be "playable"
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2020-08-01 11:18:53 -05:00 |
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985f7c331f
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Updated gems, added test.rake rakefile that includes default rake task
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2020-07-20 19:06:30 -05:00 |
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bae6a6a332
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Removed async-websocket, more work on netcode
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2020-05-08 21:42:14 -05:00 |
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d3603947cc
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Added semi-automatic game:release rake task
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2020-05-07 11:46:54 -05:00 |
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029d9b1951
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Updated Gems
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2020-05-07 08:31:11 -05:00 |
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c1eb02a106
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Fixed game not launching when packaged
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2020-05-04 11:56:26 -05:00 |
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d524c21332
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Enable server to require i-mic-fps.rb without launching game, fixed missing update method from connection/server, update gemfile to add releasy and rake
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2020-05-04 09:28:57 -05:00 |
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face4b092a
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Added boot screen, added logo
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2020-05-03 23:25:33 -05:00 |
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27de5667be
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Initial work on map editor
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2020-05-02 15:59:26 -05:00 |
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9a195fbf68
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Updated deps
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2020-03-24 10:36:29 -05:00 |
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cb7b3d4883
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Added static, maps, and data folders to build files, fixed crash for AssetViewer tool
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2020-03-23 17:32:16 -05:00 |
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c25df59819
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Use new @include preprocessor added to CyberarmEngin::Shader
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2020-01-28 10:48:47 -06:00 |
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e7b84bd123
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Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error
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2020-01-27 22:19:07 -06:00 |
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59334132c8
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Updated gemfile to require head version of cyberarm_engine
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2019-12-09 16:17:05 -06:00 |
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9cc97fd6ec
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Added ocra to gemfile
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2019-08-19 03:01:11 -05:00 |
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04ebb8ccd3
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Update cyberarm_engine gem dependency
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2019-08-13 10:24:29 -05:00 |
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dcf71a9903
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Updated Gemfile.lock
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2019-08-10 09:44:09 -05:00 |
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bc89fb6911
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Tweaked player drag, speed, and turn speed
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2019-08-09 19:20:19 -05:00 |
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5a97d292c0
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remove glu from gemfile, added InputMapper, using InputMapper for Camera and Player.
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2019-02-17 14:14:39 -06:00 |
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f4a81f1e36
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Removed global state for LightManager and ObjectManager, they're now inside GameState. Simplified terrain mesh.
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2019-02-07 10:05:43 -06:00 |
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9c8e781898
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Added libGL lookup for ARCH
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2018-12-12 20:07:44 -06:00 |
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6341c3b817
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Re-added mousefix :(, camera can now be flown around if it's not attached to a game object, tweaked Player initial jump velocity.
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2018-12-10 22:22:01 -06:00 |
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7271c0e4a1
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Fixed bounding box rendering! fixed AABB collision detection (was a bit weird), misc. tweaks and fixes.
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2018-12-09 21:17:12 -06:00 |
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aa4a905bd8
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Update gosu and opengl-bindings, added bold defualt for Text
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2018-09-17 17:13:52 -05:00 |
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67b06b0001
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Bounding boxes are now drawn using Vertex arrays
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2018-07-30 12:53:52 -05:00 |
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8f39c34d54
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Added monkey patch to support rubies < 2.5
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2018-06-18 11:47:44 -05:00 |
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e26796f42c
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Textures work! that 3 was only getting 2... Added --native to lunch game at native resolution and fullscreen. Added basic plane.
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2018-03-20 11:18:16 -05:00 |
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62364b2145
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Broken support for textures, trying to switch to opengl-bindings gem
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2018-03-18 22:38:16 -05:00 |
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c2aebbf0e8
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Added basic skydome, now using glDrawArrays :D
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2018-03-18 20:31:20 -05:00 |
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4d09dde058
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Fixed scaling lighting weirdness
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2018-03-18 11:53:41 -05:00 |
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66e68581f5
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Initial Commit
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2017-12-28 22:14:20 -06:00 |
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