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a46f3deff9
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Moved OBJ parser out of Model, added axis-aligned bounding boxes, added --debug, bounding boxes can be rendered.
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2018-03-19 14:35:13 -05:00 |
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30567a9e94
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Rendering texture
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2018-03-19 09:44:40 -05:00 |
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b489c48200
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Pack everything as f*? It renders!
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2018-03-19 09:40:06 -05:00 |
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6df9f09496
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Added them lights, relative speed!
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2018-03-19 08:54:06 -05:00 |
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4818d5a67e
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Objectified lights, cleanup and messification.
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2018-03-19 08:44:07 -05:00 |
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62364b2145
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Broken support for textures, trying to switch to opengl-bindings gem
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2018-03-18 22:38:16 -05:00 |
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3e9f1c47e7
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~10 fps with the mega_model :) (210,000 faces)
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2018-03-18 20:45:05 -05:00 |
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c2aebbf0e8
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Added basic skydome, now using glDrawArrays :D
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2018-03-18 20:31:20 -05:00 |
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47a27c15d3
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Disabled glut, got scaling working as desired.
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2018-03-18 15:36:36 -05:00 |
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906e1775e5
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Relative camera movement!
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2018-03-18 15:02:28 -05:00 |
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323aa05342
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Added a 'background color', light now has ambient emission, drawing more trees, fixed moving along the x-axis was limited.
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2018-03-18 13:14:46 -05:00 |
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fa912d412d
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Working camera! (I think)
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2018-03-18 12:33:37 -05:00 |
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4d09dde058
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Fixed scaling lighting weirdness
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2018-03-18 11:53:41 -05:00 |
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b35edcc7aa
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Added tree and biped (humanoid), can now pass x,y,z coordinance to Model
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2018-03-16 23:06:09 -05:00 |
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4f4fb7b7ca
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Updates
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2018-03-06 15:59:14 -06:00 |
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df97ab4528
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Add support for smoothing
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2018-03-04 15:30:10 -06:00 |
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ce1f95ea45
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Materials of color work!
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2018-03-04 15:00:34 -06:00 |
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85a66a9f7d
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Fixed gl::error...
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2018-03-04 13:32:19 -06:00 |
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bf7a1b48db
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WOrky sorta
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2018-01-04 16:41:30 -06:00 |
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3942097c6c
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Broke everything
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2018-01-04 14:20:56 -06:00 |
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66e68581f5
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Initial Commit
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2017-12-28 22:14:20 -06:00 |
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