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cyberarm/i-mic-fps
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mirror of https://github.com/cyberarm/i-mic-fps.git synced 2025-12-16 16:12:35 +00:00
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82 Commits 6 Branches 2 Tags
3ed09dd930e385ea3d16f7ca41fe59cda607f14f
Commit Graph

6 Commits

Author SHA1 Message Date
Cyberarm
35b5ee948a Moved OpenGL renderering code into its own class for future optimizations 2018-09-20 09:07:39 -05:00
Cyberarm
155b89d053 Added distance for tree 2018-07-30 12:56:29 -05:00
Cyberarm
ded012a9e0 added support for ruby-prof, make trees jump to nearest vertex position. 2018-07-08 14:39:57 -05:00
Cyberarm
5fa2843de2 added width,height and depth vars to GameObjects, randomly position 25 trees about the terrain. 2018-07-01 16:32:10 -05:00
Cyberarm
dacf05475f Cleanup 2018-03-22 21:12:21 -05:00
Cyberarm
bdbb5f2e94 Major refactor 2018-03-22 19:26:02 -05:00
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