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bd414cf765
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Removed border from links
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2021-03-29 08:52:08 -05:00 |
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c848a11c12
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WIP changes sync
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2021-03-29 08:52:08 -05:00 |
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95bea199ed
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Ran rubocop autocorrect
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2020-12-02 17:37:48 -06:00 |
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aa30ff73d0
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Rubocop autocorrect frozen string literal cop
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2020-12-02 17:29:01 -06:00 |
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791351f2f5
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Replaced the Nobile font with Cantarell, added a BOLD_SANS_FONT constant
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2020-12-02 17:25:48 -06:00 |
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9aa5dc7174
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Cleanup, moved Map lifecycle into Director, added renderer_info command
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2020-12-02 11:38:10 -06:00 |
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c7590366a6
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Initial work on locales, more work on netcode
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2020-12-01 13:02:22 -06:00 |
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85ec285263
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Tweaked menus, stubbed multiplayer profile menu, updated readme
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2020-11-28 09:36:39 -06:00 |
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4c8e6c3d5f
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update settings menu, misc tweaks and fixes
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2020-09-24 10:45:15 -05:00 |
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d72e8ccbd0
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Misc.
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2020-07-19 09:42:55 -05:00 |
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4ee97cca4b
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Use fonts everywhere, misc. tweaks
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2020-07-18 21:33:33 -05:00 |
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bac0311263
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Added prototype multiplayer lobby
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2020-05-16 08:11:34 -05:00 |
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94c3dea7b9
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Console now will resize when window is resized
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2020-05-16 07:10:10 -05:00 |
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bc480f9fae
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Fixed min opengl warning showing for opengl >3.3
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2020-05-07 13:37:11 -05:00 |
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d3603947cc
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Added semi-automatic game:release rake task
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2020-05-07 11:46:54 -05:00 |
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2000f601d8
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Tweak SettingsMenu and AssetViewer MainMenu
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2020-05-06 12:02:13 -05:00 |
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a078645b94
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Refreshed a few menus, stubbed Settings menu
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2020-05-05 10:46:23 -05:00 |
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fd3785cdcd
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Updated menus, added background to Tools
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2020-05-04 11:13:51 -05:00 |
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1629cf4605
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Added Close game state, tweaked Boot state
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2020-05-04 07:34:24 -05:00 |
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face4b092a
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Added boot screen, added logo
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2020-05-03 23:25:33 -05:00 |
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9593d341bf
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Added overlay for future fps and stats display
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2020-05-02 17:34:19 -05:00 |
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d839811cfd
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Fixed reloading shader which failed to compile at start up but succeeded at runtime caused crash due to Model expecting access to attribute location of shader inputs
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2020-03-24 10:32:32 -05:00 |
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578c00673d
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Added command to reload shaders at runtime, added support for shared scripts to Manifest, lights are now loadable from MapParser, misc changes.
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2020-03-24 09:51:20 -05:00 |
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87fcc3a05c
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Fixed lighting artifacts caused by untransformed normals, added 'Scene' for holding objects for rendering, added turn table models to menus using a scene, misc other changes.
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2020-03-23 11:48:44 -05:00 |
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3d86661921
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Added notice on main menu if opengl version < 3.3
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2020-03-22 18:13:41 -05:00 |
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fd228aa0c0
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Added extras menu, stubbed map editor, made asset viewer and map editor accessible from extras menu
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2020-03-22 12:17:28 -05:00 |
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99ae19c34d
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Fixed bug that prevented Asset Viewer from using shader, manifests are now sorted by name, fixed sponza test model manifest
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2020-01-30 22:31:49 -06:00 |
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eb1bfe204b
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Added Asset Viewer
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2020-01-30 15:30:58 -06:00 |
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4f1b490600
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Use persistent hash for config
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2020-01-29 18:18:46 -06:00 |
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201ddabbcc
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Added game version footer on MainMenu
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2020-01-28 23:52:55 -06:00 |
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ea68748234
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Renamed MapLoader to MapParser, added level select menu
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2020-01-28 23:41:44 -06:00 |
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c1b5e72d7d
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Added a proper cursor, game pause menu now has a transparent background (Game is drawn behind menu)
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2020-01-28 23:17:25 -06:00 |
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46cffa293e
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Added more menus; stub for settings, basic pause menu, fixes for multiple Game inits
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2020-01-28 19:59:42 -06:00 |
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e7b84bd123
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Removed redundant glError? from Map class and renamed CommonMethods#glError? to #gl_error?, added debug settings for disabling shaders and whether to exit on opengl error
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2020-01-27 22:19:07 -06:00 |
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40d1105fb8
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Moved collision/physics information into manifest, made real mouse cursor always invisible and use 'virtual' cursor when needed.
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2019-09-28 13:29:21 -05:00 |
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ee844f256f
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Renamed objects/ to game_objects/ removed redundant entities, added Map loader and test map, made LoadingState use Map for entity asset loading.
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2019-09-25 10:09:05 -05:00 |
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42191729ae
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Added models for: Power Plant, Information Panel, Purchase Terminal, and Door. Updated War Factory model. added .svg files. misc.
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2019-09-24 15:34:09 -05:00 |
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7ebf65f535
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Player entity no longer directly handles raw button input (turn 180 and fpv toggle need more work), fixed Console printing empty lines for tab completion when available commands list is empty.
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2019-08-13 10:18:30 -05:00 |
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771b6a4247
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Switched back to old model renderer while fixing vbo based renderer, set stats text shadow color to black, fixed tab completion showing empty list of available options when tab completion triggered
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2019-08-12 21:27:04 -05:00 |
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73478b7e37
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Added connect and disconnect stub commands, added autocomplete to help command.
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2019-08-11 10:20:05 -05:00 |
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388c43343c
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Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
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2019-08-11 09:35:05 -05:00 |
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ce7d132864
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Fixed some warnings, moved Subcommand into its own file, added support for subcommand and subcommand options autocomplete in Console, added texture ids to Model vertex buffer object
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2019-08-11 09:34:25 -05:00 |
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a22a3f3f3c
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Moved constants into their own file, LoadingState now loads shaders and now shows 'Loading [model|shader] name...', tweaked player running speed, Player model is no longer rendered when in first person view, removed redundant ShaderManager
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2019-08-10 09:40:31 -05:00 |
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3b662090fc
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Fixed Console erasing input when pressing down arrow key
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2019-08-08 20:34:18 -05:00 |
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9ab019f1bc
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Fixed console command history incorrect index for going down through history
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2019-08-08 20:28:35 -05:00 |
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a82e71cea7
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Added support for Console auto-complete
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2019-08-08 20:23:48 -05:00 |
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c89586c286
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Added support for command history in Console
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2019-08-08 09:37:30 -05:00 |
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4d70ac6d5c
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Set initial values for DebugCommand
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2019-08-08 09:20:55 -05:00 |
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df27c3a873
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Added dedicated fps command
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2019-08-07 20:02:27 -05:00 |
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3eb34d023e
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Debug commands now affect game
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2019-08-07 17:58:30 -05:00 |
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