Commit Graph

69 Commits

Author SHA1 Message Date
ded012a9e0 added support for ruby-prof, make trees jump to nearest vertex position. 2018-07-08 14:39:57 -05:00
f68c31f87c Duct taping a cache bug, added test_object that uses sponza.obj. 2018-06-18 12:17:32 -05:00
8f39c34d54 Added monkey patch to support rubies < 2.5 2018-06-18 11:47:44 -05:00
473a597b66 Bunch of stuff 2018-04-23 21:13:16 -05:00
bdbb5f2e94 Major refactor 2018-03-22 19:26:02 -05:00
e7aa32b62d Fixed missing spaces, added terrain object, various tweaks trying to get collision detection working correctly; Still isn't... 2018-03-21 12:09:28 -05:00
57c52cd725 Moved camera into its own class, added CommonMethods for gosu methods outside of window. 2018-03-20 19:25:06 -05:00
46f533f83e Did some reorganizing 2018-03-20 15:11:00 -05:00
89c84dbe39 Broken mouse input, texture mapping issue persists. 2018-03-19 22:08:20 -05:00
a46f3deff9 Moved OBJ parser out of Model, added axis-aligned bounding boxes, added --debug, bounding boxes can be rendered. 2018-03-19 14:35:13 -05:00
b489c48200 Pack everything as f*? It renders! 2018-03-19 09:40:06 -05:00
4818d5a67e Objectified lights, cleanup and messification. 2018-03-19 08:44:07 -05:00
62364b2145 Broken support for textures, trying to switch to opengl-bindings gem 2018-03-18 22:38:16 -05:00
c2aebbf0e8 Added basic skydome, now using glDrawArrays :D 2018-03-18 20:31:20 -05:00
47a27c15d3 Disabled glut, got scaling working as desired. 2018-03-18 15:36:36 -05:00
4d09dde058 Fixed scaling lighting weirdness 2018-03-18 11:53:41 -05:00
85a66a9f7d Fixed gl::error... 2018-03-04 13:32:19 -06:00
3942097c6c Broke everything 2018-01-04 14:20:56 -06:00
66e68581f5 Initial Commit 2017-12-28 22:14:20 -06:00