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1b6f8cf880
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Added river terrain test mesh, each model's manifest file is now simply named manifest.yaml instead of model_folder_name.yaml.
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2019-08-07 10:43:04 -05:00 |
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2e69647ae3
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Various tweaks
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2019-02-26 18:43:42 -06:00 |
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97818c8a33
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Collision stuff
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2019-02-25 11:33:18 -06:00 |
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fc72f2bdc8
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Implemented a first class BoundingBox, refactored to use bounding box.
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2019-02-23 18:28:47 -06:00 |
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6191699d8b
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Replaced usage of with CommonMethods.window (which uses ), refactored InputMapper to match actions to keys and visa-versa, removed categories from InputMapper, moved input mappings from Camera and Player into InputMapper (for now.)
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2019-02-22 14:55:18 -06:00 |
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a6e175d9e0
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Replaced Vertex struct with Vector class
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2019-02-20 11:00:54 -06:00 |
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7b903fbdb9
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Refactored GameObject to Entity, replaced @x,@y,@z with @position, added @velocity vector to Entity, bricked Player terrain interaction while authoring Axis Aligned Bounding Box Tree for CollisionManager to handle all collision interaction. Added PhysicsManager stub.
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2019-02-20 10:49:56 -06:00 |
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