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76578212e4
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Update README
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2019-10-15 11:34:56 -05:00 |
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6cd17ba7c9
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Added images for 'all' entities, added Tank
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2019-10-15 11:27:17 -05:00 |
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5e7bdeba57
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Added spawn points to test_map, Debug text now shows type of tile under mouse
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2019-10-11 21:38:54 -05:00 |
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9ab515dce2
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Entities are now definable
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2019-10-11 20:01:35 -05:00 |
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44e9dcf7d7
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Added initial support for Tiled maps
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2019-10-11 13:17:59 -05:00 |
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e67325e831
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Give Connection some use, added magic comment to i-mic-rts.rb
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2019-10-09 20:43:14 -05:00 |
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d6615872ba
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Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target
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2019-10-09 11:32:59 -05:00 |
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2a179ed935
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Disable lerping camera position when dragging with mouse, commented out debugging rects
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2019-10-08 09:16:19 -05:00 |
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dcd8459462
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Working Camera#transform 😩
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2019-10-07 21:32:52 -05:00 |
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5d8712946d
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Camera#pick almost works, fixed Map tile exclusion
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2019-10-07 12:30:17 -05:00 |
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cc93b5993d
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Updated Camera to use Matrix, Map now draws image tiles instead of rects, fixed selected units order pushing full array instead of contents of array.
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2019-10-06 21:34:39 -05:00 |
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0c22996b9f
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Stubbed Map, implemented optimized Map tile rendering, made Camera viewport explicitly defined
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2019-10-03 17:19:59 -05:00 |
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fd3b847449
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Added FriendlyHash for orders, refactored Order#execute arguments
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2019-10-03 11:45:58 -05:00 |
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3dd067612a
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Stubbed Connection, added #next_entity_id to Player, made Director store and pass to Player the current_tick
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2019-10-03 10:40:57 -05:00 |
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8be63d8ebe
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Added Director, Player and stubbed Order, mostly working Entity#rotate_towards
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2019-10-02 22:35:44 -05:00 |
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e29bc47817
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Moved menus into their own folder, stubbed bunch of menus
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2019-10-02 20:25:34 -05:00 |
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abc4305656
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Basic unit selection implemented
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2019-10-01 14:54:35 -05:00 |
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b945255849
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Added GAME_ROOT_PATH and ASSETS_PATH constants, make boot and closing use ASSETS_PATH, simplified Camera#mouse_pick and Camera#center
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2019-10-01 12:44:47 -05:00 |
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a3a2e2a2ac
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Almost have mouse picking working when zoomed
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2019-10-01 08:52:12 -05:00 |
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51db2dc5b8
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Implemented Zoom
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2019-10-01 08:25:02 -05:00 |
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79de34a596
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Added version file
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2019-09-30 22:43:05 -05:00 |
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40dce7c7c6
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Moved camera into in own file
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2019-09-30 22:39:59 -05:00 |
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a44355a871
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Redid menus, stubbed Entity
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2019-09-30 20:49:41 -05:00 |
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31d96354f7
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Updated MainMenu
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2019-06-25 15:30:46 -05:00 |
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fed4ee03ed
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Update padding/margin for engine update
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2019-06-17 08:53:35 -05:00 |
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8f3cb83493
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Sync MainMenu
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2019-03-25 20:08:58 -05:00 |
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5082b5bb62
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Added hud concepts
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2019-03-23 15:28:38 -05:00 |
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54201e9bfd
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Update Refinery svg
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2019-03-23 15:14:23 -05:00 |
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c24c5775a5
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Updated and added buildings
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2019-03-23 11:22:24 -05:00 |
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36db3495bf
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Added draft assets
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2019-03-22 21:58:21 -05:00 |
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969cc2c853
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Sync
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2019-02-18 17:41:36 -06:00 |
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4db75e5579
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Sync
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2019-02-02 08:53:45 -06:00 |
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0697cc6b53
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Sync
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2019-02-01 20:52:43 -06:00 |
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a86ea2fe64
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Added crude menu
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2019-01-31 17:33:59 -06:00 |
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22c90ba7af
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Added logo image
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2019-01-30 13:40:27 -06:00 |
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31b0cb3117
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Added main menu which is currently not yet functional
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2019-01-30 13:39:02 -06:00 |
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0915fbb1de
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initial commit
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2019-01-29 16:45:23 -06:00 |
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