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a95849d5c7
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Minor tweaks
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2019-10-25 17:41:16 -05:00 |
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202331474b
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Improved pathing debug draw
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2019-10-25 13:56:54 -05:00 |
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9fcb7f3d6e
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Crude path following implemented
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2019-10-25 11:43:07 -05:00 |
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bcbe70d8d8
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Added Settings
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2019-10-24 18:03:56 -05:00 |
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75a03a7155
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Roughed in some basic pathfinding, adapted from CitySim's
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2019-10-24 13:30:30 -05:00 |
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cc040f718b
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Seperated entities by building/unit
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2019-10-24 12:01:25 -05:00 |
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6cd17ba7c9
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Added images for 'all' entities, added Tank
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2019-10-15 11:27:17 -05:00 |
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9ab515dce2
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Entities are now definable
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2019-10-11 20:01:35 -05:00 |
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d6615872ba
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Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target
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2019-10-09 11:32:59 -05:00 |
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3dd067612a
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Stubbed Connection, added #next_entity_id to Player, made Director store and pass to Player the current_tick
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2019-10-03 10:40:57 -05:00 |
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8be63d8ebe
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Added Director, Player and stubbed Order, mostly working Entity#rotate_towards
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2019-10-02 22:35:44 -05:00 |
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abc4305656
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Basic unit selection implemented
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2019-10-01 14:54:35 -05:00 |
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a44355a871
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Redid menus, stubbed Entity
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2019-09-30 20:49:41 -05:00 |
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