Disable async-websocket for now, added i18n gem, added support for translations, added password prompt for passworded servers

This commit is contained in:
2021-11-22 11:39:42 -06:00
parent dfa1e413ea
commit b3665af5c4
11 changed files with 157 additions and 108 deletions

View File

@@ -2,4 +2,5 @@ source "https://rubygems.org"
gem "cyberarm_engine"
gem "launchy"
gem "async-websocket"
gem "i18n"
# gem "async-websocket"

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@@ -3,59 +3,24 @@ GEM
specs:
addressable (2.8.0)
public_suffix (>= 2.0.2, < 5.0)
async (1.30.1)
console (~> 1.10)
nio4r (~> 2.3)
timers (~> 4.1)
async-http (0.56.5)
async (>= 1.25)
async-io (>= 1.28)
async-pool (>= 0.2)
protocol-http (~> 0.22.0)
protocol-http1 (~> 0.14.0)
protocol-http2 (~> 0.14.0)
async-io (1.32.2)
async
async-pool (0.3.9)
async (>= 1.25)
async-websocket (0.19.0)
async-http (~> 0.54)
async-io (~> 1.23)
protocol-websocket (~> 0.7.0)
clipboard (1.3.6)
console (1.14.0)
fiber-local
cyberarm_engine (0.19.1)
clipboard (~> 1.3.5)
excon (~> 0.78.0)
gosu (~> 1.1)
gosu_more_drawables (~> 0.3)
excon (0.78.1)
fiber-local (1.0.0)
gosu (1.2.0)
gosu_more_drawables (0.3.1)
launchy (2.5.0)
addressable (~> 2.7)
nio4r (2.5.8)
protocol-hpack (1.4.2)
protocol-http (0.22.5)
protocol-http1 (0.14.2)
protocol-http (~> 0.22)
protocol-http2 (0.14.2)
protocol-hpack (~> 1.4)
protocol-http (~> 0.18)
protocol-websocket (0.7.5)
protocol-http (~> 0.2)
protocol-http1 (~> 0.2)
public_suffix (4.0.6)
timers (4.3.3)
PLATFORMS
x64-mingw32
x86_64-linux
DEPENDENCIES
async-websocket
cyberarm_engine
launchy

View File

@@ -16,7 +16,7 @@ class W3DHub
end
class Status
attr_reader :name, :map, :max_players, :player_count, :started, :remaining, :teams, :players
attr_reader :name, :password, :map, :max_players, :player_count, :started, :remaining, :teams, :players
def initialize(hash)
@data = hash
@@ -25,6 +25,7 @@ class W3DHub
@players = @data[:players]&.map { |t| Player.new(t) }
@name = @data[:name]
@password = @data[:password] || false
@map = @data[:map]
@max_players = @data[:maxplayers]
@player_count = @players.size || @data[:numplayers].to_i

View File

@@ -46,7 +46,8 @@ class W3DHub
exe = "#{app_data[:install_directory]}/#{config_exe}"
if File.exist?(exe)
Process.spawn("#{wine_command(app_id, channel)}\"#{exe}\"")
pid = Process.spawn("#{wine_command(app_id, channel)}\"#{exe}\"")
Process.detach(pid)
end
end
end
@@ -114,7 +115,9 @@ class W3DHub
def run(app_id, channel, *args)
if (app_data = installed?(app_id, channel))
Process.spawn("#{wine_command(app_id, channel)}\"#{app_data[:install_path]}\"", *args)
pp "#{wine_command(app_id, channel)}#{app_data[:install_path]}", *args
pid = Process.spawn("#{wine_command(app_id, channel)}#{app_data[:install_path]}", *args)
Process.detach(pid)
end
end
@@ -122,6 +125,7 @@ class W3DHub
if installed?(app_id, channel) && window.settings[:server_list_username].to_s.length.positive?
run(
app_id, channel,
"-launcher",
"+connect #{server.address}:#{server.port}",
"+netplayername \"#{window.settings[:server_list_username]}\"",
password ? "+password \"#{password}\"" : ""

View File

@@ -61,7 +61,7 @@ class W3DHub
flow(width: 1.0, height: 0.03) do
# background 0xff_444411
inscription "Channel"
inscription I18n.t(:"games.channel")
list_box(items: game.channels.map(&:name), choose: channel.name, enabled: game.channels.count > 1,
margin_top: 0, margin_bottom: 0, width: 128,
padding_left: 1, padding_top: 1, padding_right: 1, padding_bottom: 1, text_size: 14) do |value|
@@ -87,15 +87,15 @@ class W3DHub
if window.application_manager.installed?(game.id, channel.id)
Hash.new.tap { |hash|
hash["Game Settings"] = { icon: "gear", block: proc { window.application_manager.settings(game.id, channel.id) } }
hash["Wine Configuration"] = { icon: "gear", block: proc { window.application_manager.wine_configuration(game.id, channel.id) } } if W3DHub.unix?
hash[I18n.t(:"games.game_settings")] = { icon: "gear", block: proc { window.application_manager.settings(game.id, channel.id) } }
hash[I18n.t(:"games.wine_configuration")] = { icon: "gear", block: proc { window.application_manager.wine_configuration(game.id, channel.id) } } if W3DHub.unix?
if game.id != "ren"
hash["Repair Installation"] = { icon: "wrench", block: proc { window.application_manager.repair(game.id, channel.id) } }
hash["Uninstall"] = { icon: "trashCan", block: proc { window.application_manager.uninstall(game.id, channel.id) } }
hash[I18n.t(:"games.repair_installation")] = { icon: "wrench", block: proc { window.application_manager.repair(game.id, channel.id) } }
hash[I18n.t(:"games.uninstall_game")] = { icon: "trashCan", block: proc { window.application_manager.uninstall(game.id, channel.id) } }
end
hash["Install Folder"] = { icon: nil, block: proc { window.application_manager.show_folder(game.id, channel.id, :installation) } }
hash["User Data Folder"] = { icon: nil, block: proc { window.application_manager.show_folder(game.id, channel.id, :user_data) } }
hash["View Screenshots"] = { icon: nil, block: proc { window.application_manager.show_folder(game.id, channel.id, :screenshots) } }
hash[I18n.t(:"games.install_folder")] = { icon: nil, block: proc { window.application_manager.show_folder(game.id, channel.id, :installation) } }
hash[I18n.t(:"games.user_data_folder")] = { icon: nil, block: proc { window.application_manager.show_folder(game.id, channel.id, :user_data) } }
hash[I18n.t(:"games.view_screenshots")] = { icon: nil, block: proc { window.application_manager.show_folder(game.id, channel.id, :screenshots) } }
}.each do |key, hash|
flow(width: 1.0, height: 22, margin_bottom: 8) do
image "#{GAME_ROOT_PATH}/media/ui_icons/#{hash[:icon]}.png", width: 0.11 if hash[:icon]
@@ -128,22 +128,22 @@ class W3DHub
# background 0xff_551100
if window.application_manager.installed?(game.id, channel.id)
button "<b>Play Now</b>", margin_left: 24 do
button "<b>#{I18n.t(:"interface.play_now")}</b>", margin_left: 24 do
window.application_manager.run(game.id, channel.id)
end
button "<b>Single Player</b>", margin_left: 24 do
button "<b>#{I18n.t(:"interface.single_player")}</b>", margin_left: 24 do
window.application_manager.run(game.id, channel.id)
end
else
unless game.id == "ren"
button "<b>Install</b>", margin_left: 24, enabled: !window.application_manager.task?(:installer, game.id, channel.id) do |button|
button "<b>#{I18n.t(:"interface.install")}</b>", margin_left: 24, enabled: !window.application_manager.task?(:installer, game.id, channel.id) do |button|
button.enabled = false
window.application_manager.install(game.id, channel.id)
end
end
button "<b>Import</b>", margin_left: 24, enabled: false do
button "<b>#{I18n.t(:"interface.import")}</b>", margin_left: 24, enabled: false do
window.application_manager.import(game.id, channel.id, "?")
end
end
@@ -159,7 +159,7 @@ class W3DHub
end
@game_news_container.clear do
title "Fetching News...", padding: 8
title I18n.t(:"games.fetching_news"), padding: 8
end
end
end
@@ -203,7 +203,7 @@ class W3DHub
flow(width: 1.0) do
inscription item.timestamp.strftime("%Y-%m-%d"), width: 0.5
link "Read More", width: 0.5, text_align: :right, text_size: 14 do
link I18n.t(:"games.read_more"), width: 0.5, text_align: :right, text_size: 14 do
Launchy.open(item.uri)
end
end

View File

@@ -80,8 +80,8 @@ class W3DHub
tagline "<b>#{window.account.username}</b>"
flow(width: 1.0) do
link("Logout", text_size: 16) { depopulate_account_info }
link "Profile", text_size: 16 do
link(I18n.t(:"interface.log_out"), text_size: 16, width: 0.5) { depopulate_account_info }
link I18n.t(:"interface.profile"), text_size: 16, width: 0.49 do
Launchy.open("https://secure.w3dhub.com/forum/index.php?showuser=#{window.account.id}")
end
end
@@ -98,11 +98,11 @@ class W3DHub
@host.instance_variable_get(:"@account_container").clear do
stack(width: 0.7, height: 1.0) do
# background 0xff_222222
tagline "<b>Not Logged In</b>", text_wrap: :none
tagline "<b>#{I18n.t(:"interface.not_logged_in")}</b>", text_wrap: :none
flow(width: 1.0) do
link("Log in", text_size: 16) { page(W3DHub::Pages::Login) }
link "Register", text_size: 16 do
link(I18n.t(:"interface.log_in"), text_size: 16, width: 0.5) { page(W3DHub::Pages::Login) }
link I18n.t(:"interface.register"), text_size: 16, width: 0.49 do
Launchy.open("https://secure.w3dhub.com/forum/index.php?app=core&module=global&section=register")
end
end

View File

@@ -13,7 +13,7 @@ class W3DHub
body.clear do
stack(width: 1.0, height: 1.0, padding: 8) do
stack(width: 1.0, height: 0.04) do
inscription "<b>Filters</b>"
inscription "<b>#{I18n.t(:"server_browser.filters")}</b>"
end
flow(width: 1.0, height: 0.06) do
@@ -38,7 +38,7 @@ class W3DHub
end
end
para "Region"
para I18n.t(:"server_browser.region")
list_box items: ["Any", "North America", "Europe"], width: 0.25 do |value|
@filter_region = value
@@ -47,9 +47,9 @@ class W3DHub
end
flow(width: 0.249, height: 1.0) do
inscription "Nickname:", width: 0.32
inscription "#{I18n.t(:"server_browser.nickname")}:", width: 0.32
@nickname_label = inscription "#{window.settings[:server_list_username]}", width: 0.6
image "#{GAME_ROOT_PATH}/media/ui_icons/wrench.png", height: 16, hover: { color: 0xaa_ffffff }, tip: "Set nickname" do
image "#{GAME_ROOT_PATH}/media/ui_icons/wrench.png", height: 16, hover: { color: 0xaa_ffffff }, tip: I18n.t(:"server_browser.set_nickname") do
# Prompt for player name
prompt_for_nickname(
accept_callback: proc do |entry|
@@ -74,29 +74,29 @@ class W3DHub
end
stack(width: 0.50, height: 1.0) do
para "<b>Hostname</b>", text_wrap: :none, width: 1.0
para "<b>#{I18n.t(:"server_browser.hostname")}</b>", text_wrap: :none, width: 1.0
end
flow(width: 0.24, height: 1.0) do
para "<b>Current Map</b>", text_wrap: :none, width: 1.0
para "<b>#{I18n.t(:"server_browser.current_map")}</b>", text_wrap: :none, width: 1.0
end
flow(width: 0.11, height: 1.0) do
para "<b>Players</b>", text_wrap: :none, width: 1.0
para "<b>#{I18n.t(:"server_browser.players")}</b>", text_wrap: :none, width: 1.0
end
stack(width: 0.06) do
para "<b>Ping</b>", text_wrap: :none, width: 1.0
para "<b>#{I18n.t(:"server_browser.ping")}</b>", text_wrap: :none, width: 1.0
end
end
@server_list_container = stack(width: 1.0, height: 0.95, scroll: true) do
para "Fetching server list..."
para I18n.t(:"server_browser.fetching_server_list")
end
end
@game_server_info_container = stack(width: 0.38, height: 1.0) do
para "No server selected", width: 1.0, text_align: :center
para I18n.t(:"server_browser.no_server_selected"), width: 1.0, text_align: :center
end
end
end
@@ -191,10 +191,12 @@ class W3DHub
stack(width: 1.0, height: 0.25) do
game_installed = window.application_manager.installed?(server.game, window.applications.games.find { |g| g.id == server.game }.channels.first.id)
button "<b>Join Server</b>", enabled: !game_installed.nil? do
button "<b>#{I18n.t(:"server_browser.join_server")}</b>", enabled: !game_installed.nil? do
# Check for nickname
# prompt for nickname
# !abort unless nickname set
# Check if password needed
# prompt for password
# Launch game
if window.settings[:server_list_username].to_s.length.zero?
prompt_for_nickname(
@@ -203,34 +205,44 @@ class W3DHub
window.settings[:server_list_username] = entry
window.settings.save_settings
window.application_manager.join_server(
server.game,
window.applications.games.find { |g| g.id == server.game }.channels.first.id, server
)
if server.status.password
prompt_for_password(
accept_callback: proc do |password|
join_server(game, server, password)
end
)
else
join_server(game, server, nil)
end
end
)
end
if server.status.password
prompt_for_password(
accept_callback: proc do |password|
join_server(game, server, password)
end
)
else
window.application_manager.join_server(
server.game,
window.applications.games.find { |g| g.id == server.game }.channels.first.id, server
)
join_server(game, server, nil)
end
end
end
stack(width: 1.0, height: 0.55, margin_top: 16) do
flow(width: 1.0, height: 0.33) do
inscription "<b>Game</b>", width: 0.28, text_wrap: :none
inscription "<b>#{I18n.t(:"server_browser.game")}</b>", width: 0.28, text_wrap: :none
inscription "#{game_name(server.game)} (branch)", width: 0.71, text_wrap: :none
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Map</b>", width: 0.28, text_wrap: :none
inscription "<b>#{I18n.t(:"server_browser.map")}</b>", width: 0.28, text_wrap: :none
inscription server.status.map, width: 0.71, text_wrap: :none
end
flow(width: 1.0, height: 0.33) do
inscription "<b>Max Players</b>", width: 0.28, text_wrap: :none
inscription "<b>#{I18n.t(:"server_browser.max_players")}</b>", width: 0.28, text_wrap: :none
inscription "#{server.status.max_players}", width: 0.71, text_wrap: :none
end
end
@@ -285,7 +297,7 @@ class W3DHub
list = Api.server_list(2)
if list
@server_list = list.sort_by! { |s| s&.status&.players.size }.reverse
@server_list = list.sort_by! { |s| s&.status&.players&.size }.reverse
main_thread_queue << proc { populate_server_list }
@@ -303,31 +315,47 @@ class W3DHub
end
def game_name(game)
case game
when "ia"
"Interim Apex"
when "apb"
"Red Alert: A Path Beyond"
when "tsr"
"Tiberian Sun: Reborn"
when "ecw"
"Expansive Civilian Warfare"
else
"C&C Renegade"
end
window.applications.games.detect { |g| g.id == game }&.name
end
def prompt_for_nickname(accept_callback: nil, cancel_callback: nil)
push_state(
W3DHub::States::PromptDialog,
title: "Set Nickname",
message: "Set a nickname that will be used when joining a server:",
title: I18n.t(:"server_browser.set_nickname"),
message: I18n.t(:"server_browser.set_nickname_message"),
prefill: window.settings[:server_list_username],
accept_callback: accept_callback,
cancel_callback: cancel_callback,
valid_callback: proc { |entry| entry.length.positive? }
)
end
def prompt_for_password(accept_callback: nil, cancel_callback: nil)
push_state(
W3DHub::States::PromptDialog,
title: I18n.t(:"server_browser.enter_password"),
message: I18n.t(:"server_browser.enter_password_message"),
input_type: :password,
accept_callback: accept_callback,
cancel_callback: cancel_callback,
valid_callback: proc { |entry| entry.length.positive? }
)
end
def join_server(game, server, password)
if (
(server.status.password && password.length.positive?) ||
!server.status.password) &&
window.settings[:server_list_username].to_s.length.zero?
window.application_manager.join_server(
server.game,
window.applications.games.find { |g| g.id == server.game }.channels.first.id, server, password
)
else
window.push_state(W3DHub::States::MessageDialog, type: "?", title: "?", message: "?")
end
end
end
end
end

View File

@@ -32,12 +32,12 @@ class W3DHub
# background 0xff_8855ff
stack(width: 0.75, height: 1.0) do
title "<b>W3D Hub Launcher</b>", height: 0.5
title "<b>#{I18n.t(:"app_name")}</b>", height: 0.5
flow(width: 1.0, height: 0.5) do
flow(width: 0.18, height: 1.0) do
button(
get_image("#{GAME_ROOT_PATH}/media/ui_icons/gear.png"),
tip: "W3D Hub Launcher Settings",
tip: I18n.t(:"interface.app_settings_tip"),
image_height: 1.0,
padding_left: 4,
padding_top: 4,
@@ -50,7 +50,7 @@ class W3DHub
button(
get_image("#{GAME_ROOT_PATH}/media/ui_icons/import.png"),
tip: "Download Manager",
tip: I18n.t(:"interface.download_manager"),
image_height: 1.0,
padding_left: 4,
padding_top: 4,
@@ -64,11 +64,11 @@ class W3DHub
@application_taskbar_container = stack(width: 0.77, height: 1.0, margin_left: 16) do
flow(width: 1.0, height: 0.65) do
@application_taskbar_label = inscription "Downloading Expansive Civilian Warfare...", width: 0.65, text_wrap: :none
@application_taskbar_status_label = inscription "460.2 MB / 254.5 GB", width: 0.35, text_align: :right, text_wrap: :none
@application_taskbar_label = inscription "", width: 0.65, text_wrap: :none
@application_taskbar_status_label = inscription "", width: 0.35, text_align: :right, text_wrap: :none
end
@application_taskbar_progressbar = progress fraction: 0.4, height: 2, width: 1.0
@application_taskbar_progressbar = progress fraction: 0.0, height: 2, width: 1.0
end
end
end
@@ -76,11 +76,11 @@ class W3DHub
@account_container = flow(width: 0.25, height: 1.0) do
stack(width: 0.7, height: 1.0) do
# background 0xff_222222
tagline "<b>Not Logged In</b>", text_wrap: :none
tagline "<b>#{I18n.t(:"interface.not_logged_in")}</b>", text_wrap: :none
flow(width: 1.0) do
link("Log in", text_size: 16) { page(W3DHub::Pages::Login) }
link "Register", text_size: 16 do
link(I18n.t(:"interface.log_in"), text_size: 16, width: 0.5) { page(W3DHub::Pages::Login) }
link I18n.t(:"interface.register"), text_size: 16, width: 0.49 do
Launchy.open("https://secure.w3dhub.com/forum/index.php?app=core&module=global&section=register")
end
end
@@ -95,15 +95,15 @@ class W3DHub
end
flow(width: 0.55, height: 1.0) do
link "Games" do
link I18n.t(:"interface.games") do
page(W3DHub::Pages::Games)
end
link "Server Browser", margin_left: 18 do
link I18n.t(:"interface.server_browser"), margin_left: 18 do
page(W3DHub::Pages::ServerBrowser)
end
link "Community", margin_left: 18 do
link I18n.t(:"interface.community"), margin_left: 18 do
page(W3DHub::Pages::Community)
end
end

View File

@@ -19,7 +19,7 @@ class W3DHub
stack(width: 1.0, height: 0.78, padding: 16) do
para @options[:message], width: 1.0
@prompt_entry = edit_line @options[:prefill].to_s, margin_top: 24, width: 1.0, focus: true
@prompt_entry = edit_line @options[:prefill].to_s, margin_top: 24, width: 1.0, focus: true, type: @options[:input_type] == :password ? :password : :text
end
flow(width: 1.0, height: 0.1, padding: 8) do

46
locales/en.yml Normal file
View File

@@ -0,0 +1,46 @@
en:
app_name: W3D Hub Launcher
interface:
log_in: Log in
register: Register
log_out: Log out
not_logged_in: Not Logged In
profile: Profile
games: Games
server_browser: Server Browser
community: Community
download_manager: Download Manager
play_now: Play Now
single_player: Single Player
import: Import
install: Install
app_settings_tip: W3D Hub Launcher Settings
games:
game_settings: Game Settings
wine_configuration: Wine Configuration
repair_installation: Repair Installation
uninstall_game: Uninstall Game
install_folder: Install Folder
user_data_folder: User Data Folder
view_screenshots: View Screenshots
read_more: Read More
fetching_news: Fetching news...
channel: Channel
server_browser:
join_server: Join Server
game: Game
map: Map
max_players: Max Players
filters: Filters
region: Region
fetching_server_list: Fetching server list...
no_server_selected: No server selected
hostname: Hostname
current_map: Current Map
players: Players
ping: Ping
nickname: Nickname
set_nickname: Set Nickname
set_nickname_message: Set a nickname that will be used when joining a server
enter_password: Enter Password
enter_password_message: This server requires a password

View File

@@ -10,9 +10,13 @@ require "fileutils"
require "digest"
require "rexml"
require "i18n"
require "launchy"
require "zip"
I18n.load_path << Dir[File.expand_path("locales") + "/*.yml"]
I18n.default_locale = :en
class W3DHub
GAME_ROOT_PATH = File.expand_path(".", __dir__)
CACHE_PATH = "#{GAME_ROOT_PATH}/data/cache"