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Use a bullet symbol for Overlay spacer
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@@ -5,7 +5,7 @@ class IMICFPS
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attr_reader :map
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def setup
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# TODO: Move everything required for a playable game map
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# in a Scene or Scene3D container object
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# in to a Scene or Scene3D container object
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# and refactor Game to use it.
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Publisher.new
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@map = Map.new( map_parser: @options[:map_parser] )
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