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58b2f8b890
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Added vertical_/horizontal_margin/padding to Widgets, added HUD command to toggle HUD
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2021-06-02 12:55:08 +00:00 |
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5cb48233fb
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Removed vertices count from Window, use new CyberarmEngine::Renderer::OpenGLRenderer#vertices_count for debug stats
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2021-05-30 14:09:32 +00:00 |
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da54bf5c53
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Replaced usages of Text shadow with properly named border, use new correct Text shadow for menu titles, use text border for a few more elements
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2021-05-29 00:36:47 +00:00 |
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3570a80d67
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Added icons for settings menu, refreshed menus to unify layouts
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2021-05-27 02:39:32 +00:00 |
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51363d2e3d
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Changed HUD text to have solid black 'border'
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2021-05-26 23:18:52 +00:00 |
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15ba3fb15b
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Fixed AssetViewer crashing when loading a scripted asset
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2021-04-25 23:22:01 +00:00 |
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c5e0f33f21
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Addded some life to the Close state with some animations
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2021-04-25 15:38:39 +00:00 |
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d3fbf5dcf5
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Breathe a little life into the Boot state
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2021-04-25 14:57:03 +00:00 |
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55bfe6ed79
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Clean up window initialization a little bit, prevent window from being resizable if fullscreen: 'fixes' gosu believing that the window is smaller than it is
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2021-04-19 19:11:01 +00:00 |
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bd414cf765
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Removed border from links
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2021-03-29 08:52:08 -05:00 |
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c848a11c12
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WIP changes sync
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2021-03-29 08:52:08 -05:00 |
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f04217ccc7
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Fixed map editor state crashing
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2020-12-14 16:04:12 -06:00 |
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8420ccd364
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Unfreeze SoundManager caches
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2020-12-02 17:40:51 -06:00 |
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95bea199ed
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Ran rubocop autocorrect
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2020-12-02 17:37:48 -06:00 |
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aa30ff73d0
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Rubocop autocorrect frozen string literal cop
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2020-12-02 17:29:01 -06:00 |
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791351f2f5
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Replaced the Nobile font with Cantarell, added a BOLD_SANS_FONT constant
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2020-12-02 17:25:48 -06:00 |
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9aa5dc7174
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Cleanup, moved Map lifecycle into Director, added renderer_info command
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2020-12-02 11:38:10 -06:00 |
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c7590366a6
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Initial work on locales, more work on netcode
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2020-12-01 13:02:22 -06:00 |
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b9c30ade80
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More work on networking code
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2020-11-30 20:09:26 -06:00 |
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ecbbc77ca7
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Added rubocop config, more work on CyberarmEngine Netcode; basic sending and receiving of packets is now functional
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2020-11-30 15:41:37 -06:00 |
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85ec285263
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Tweaked menus, stubbed multiplayer profile menu, updated readme
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2020-11-28 09:36:39 -06:00 |
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4c8e6c3d5f
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update settings menu, misc tweaks and fixes
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2020-09-24 10:45:15 -05:00 |
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9558370ab9
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Updated excon gem, disabled netcode in Game to able game to be "playable"
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2020-08-01 11:18:53 -05:00 |
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e09bd06d24
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BROKEN: Work on netcode refactor
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2020-08-01 08:06:13 -05:00 |
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87b4b8ef92
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Update readme
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2020-07-21 08:08:17 -05:00 |
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2a36c58abe
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Stubbed files for simplified networking system
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2020-07-20 21:36:56 -05:00 |
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d72e8ccbd0
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Misc.
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2020-07-19 09:42:55 -05:00 |
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4ee97cca4b
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Use fonts everywhere, misc. tweaks
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2020-07-18 21:33:33 -05:00 |
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ce90284001
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Storm Sync
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2020-07-18 18:20:24 -05:00 |
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1d7cd19b41
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Added more hud widgets for showing squadmates and crosshair, added crosshair image and source svg, hackish fix to make renderer resize on windows size change, added CameraController camera control is back in 😂
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2020-07-18 15:54:00 -05:00 |
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f6e4a509fd
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Added fonts and tweaked hud, added chat history and score board hud widgets
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2020-07-18 13:00:22 -05:00 |
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65cfc1a124
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Moved renderering system and model loading into CyberarmEngine, added island_test_map
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2020-07-15 21:29:18 -05:00 |
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635f4e3720
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Updated MapEditor menu
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2020-07-09 06:57:42 -05:00 |
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bac0311263
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Added prototype multiplayer lobby
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2020-05-16 08:11:34 -05:00 |
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94c3dea7b9
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Console now will resize when window is resized
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2020-05-16 07:10:10 -05:00 |
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fbdea30015
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Patched bounding box renderer to work again- in immediate mode renderer, more work on lighting rework for modern renderer
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2020-05-14 09:54:08 -05:00 |
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dae950c72a
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Restructured deferred lighting/rendering
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2020-05-12 15:19:05 -05:00 |
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7c81dd93e3
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Apply matrix to vertices parsed from collada models
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2020-05-12 09:32:00 -05:00 |
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fa2873bb8f
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Fixed model with texture and texture-less objects having texture-less objects renderer 'black' due to having hasTexture incorrectly set for shader
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2020-05-11 23:05:34 -05:00 |
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f72a8d4c35
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Added support for renderering multiple textures per Model
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2020-05-11 22:49:25 -05:00 |
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d03c3ffcd8
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Fixed Networking.milliseconds not returning milliseconds, fixed ReadBuffer not deleting processed buffers, misc.
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2020-05-11 08:56:16 -05:00 |
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644c1916b2
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Packets can be sent/received now
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2020-05-10 20:30:22 -05:00 |
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a0f8ce4bfb
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Added default texture, refactored Texture to cache textures which have a file path
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2020-05-10 17:57:46 -05:00 |
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cf1e72225c
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More work on implementing networking
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2020-05-10 11:05:16 -05:00 |
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e94f2582f9
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More fleshing out of networking
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2020-05-09 09:56:03 -05:00 |
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bae6a6a332
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Removed async-websocket, more work on netcode
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2020-05-08 21:42:14 -05:00 |
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e3a2c9abe0
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Added require_all method to replace explicitly requiring every source file, added SoundManager and sound effects, added sound for shield/health regen
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2020-05-08 19:03:45 -05:00 |
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bc695df4a1
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Refactored ModelCache into a module, misc. fixes due to change.
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2020-05-07 21:45:18 -05:00 |
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bc480f9fae
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Fixed min opengl warning showing for opengl >3.3
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2020-05-07 13:37:11 -05:00 |
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d3603947cc
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Added semi-automatic game:release rake task
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2020-05-07 11:46:54 -05:00 |
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