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df95f98b38
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Made building construction into a proper order (more refinements needed)
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2019-12-24 10:21:50 -06:00 |
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e5579f48f1
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Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes.
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2019-12-17 15:40:26 -06:00 |
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db5e61e5ea
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paths are now in center of tiles instead of at top-left corner
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2019-11-28 09:40:59 -06:00 |
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e3d1a84efa
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Improved place buildings tool to use the grid
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2019-11-28 08:17:19 -06:00 |
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8869ddb3de
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Added initial tools support, minor refactor to sidebar actions
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2019-11-27 12:28:43 -06:00 |
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2b1ff35a34
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now save player name from SoloLobby, made Director know able game so that construction workers can set active tool for Game (todo: implement tools :D), drafted 'structure' document
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2019-11-22 17:18:44 -06:00 |
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cec0c45932
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Added last 2 units, added sidebar actions and build queue components, entities can now have their build actions put on the sidebar
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2019-11-21 14:04:33 -06:00 |
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fa0eabd52f
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Centered helipad building, added barracks and helipad.
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2019-11-20 17:45:41 -06:00 |
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a9307733e3
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TileMap parser can now load spawn locations, added construction yard building, added particle emitters, added smoke sprite and svg.
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2019-11-20 12:51:24 -06:00 |
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7775ccb3a3
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Tanks turret is now centered on its body
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2019-11-20 10:05:19 -06:00 |
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2d70736753
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Extracted movement and turret into 'components' that entity get add to its self when defined
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2019-11-20 09:08:54 -06:00 |
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a95849d5c7
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Minor tweaks
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2019-10-25 17:41:16 -05:00 |
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202331474b
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Improved pathing debug draw
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2019-10-25 13:56:54 -05:00 |
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9fcb7f3d6e
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Crude path following implemented
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2019-10-25 11:43:07 -05:00 |
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bcbe70d8d8
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Added Settings
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2019-10-24 18:03:56 -05:00 |
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75a03a7155
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Roughed in some basic pathfinding, adapted from CitySim's
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2019-10-24 13:30:30 -05:00 |
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cc040f718b
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Seperated entities by building/unit
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2019-10-24 12:01:25 -05:00 |
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6cd17ba7c9
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Added images for 'all' entities, added Tank
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2019-10-15 11:27:17 -05:00 |
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9ab515dce2
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Entities are now definable
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2019-10-11 20:01:35 -05:00 |
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d6615872ba
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Orders are now de/serializable, and scheduleable, Entities now show a circle around themselves when selected and draw a line to their target
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2019-10-09 11:32:59 -05:00 |
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3dd067612a
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Stubbed Connection, added #next_entity_id to Player, made Director store and pass to Player the current_tick
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2019-10-03 10:40:57 -05:00 |
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8be63d8ebe
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Added Director, Player and stubbed Order, mostly working Entity#rotate_towards
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2019-10-02 22:35:44 -05:00 |
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abc4305656
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Basic unit selection implemented
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2019-10-01 14:54:35 -05:00 |
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a44355a871
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Redid menus, stubbed Entity
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2019-09-30 20:49:41 -05:00 |
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