Commit Graph

10 Commits

Author SHA1 Message Date
a3c3939f50 Added construction complete order, added jeep overlay image to show windscreen, added rotors component for helicopter; more work needed, replaced all build and vehicle assets with ones that are 6x larger to prevent pixelization when zoomed in, misc. 2021-01-08 12:41:04 -06:00
0d449b9375 Added replaced sidebar label buttons with images, added 'radar' (currently static map image) 2021-01-06 10:31:57 -06:00
5f301337b4 Building units now uses orders 😃 2021-01-01 14:25:44 -06:00
74458dbfd0 Added spawner and waypoint components, added building_set_waypoint order, particle emitters can now toggle their emission, buildings can now build and spawn units, buildings now dynamically emit smoke when working and no longer when building, added player2 to default game for testing. 2021-01-01 10:54:38 -06:00
e5579f48f1 Added building component, refactored components to have setup, draw, update and tick methods, added fencing for building construction area parimeter, misc other changes. 2019-12-17 15:40:26 -06:00
6318d33782 Added 'reserved' field to Map::Tile for building entities to claim when placed 2019-11-28 18:52:57 -06:00
e3d1a84efa Improved place buildings tool to use the grid 2019-11-28 08:17:19 -06:00
8869ddb3de Added initial tools support, minor refactor to sidebar actions 2019-11-27 12:28:43 -06:00
cec0c45932 Added last 2 units, added sidebar actions and build queue components, entities can now have their build actions put on the sidebar 2019-11-21 14:04:33 -06:00
8be8fdb225 Added refinery and war_factory definitions 2019-11-20 13:17:10 -06:00