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3a72a2e094
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Possibly fix failing to rescue from timeouts
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2025-10-08 13:51:32 -05:00 |
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30aa44312d
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Fixed failing to download application manifests unless logged in by checking which source the application/channel orginated from, updated gems.
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2025-08-26 08:51:08 -05:00 |
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48617b26da
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Minor post-merge refactor, mainly moved duplicated method ca_bundle_path into common.rb
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2025-08-04 10:50:07 -05:00 |
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The Unnamed Engineer
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27e5da9fd2
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Merge branch 'cyberarm:master' into feature-buildBinaryPackage
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2025-08-03 17:55:46 -04:00 |
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49d501a8b0
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Refactored API to support both backends and to re-enable logging in (on the primary backend)
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2025-06-24 10:38:41 -05:00 |
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The Unnamed Engineer
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4d3163740a
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Update API to support RHEL cert bundle
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2025-06-10 13:21:34 -04:00 |
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314201f238
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Switch server list to alternate
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2025-04-26 09:55:06 -05:00 |
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cfae4ec3a5
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Update to use new backend, package downloader will follow redirects
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2025-04-26 07:18:36 -05:00 |
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1818d8bec9
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Fixed error preventing GSH client from working, moved server list starting task ahead of other tasks to ensure server list _can_ populate if other parts of the backend are dead
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2025-04-23 22:03:16 -05:00 |
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67c52c84a1
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Removed hardcoded GSH endpoint from signalr server list updater, moved direct connect button to the right of the server list, added a slight gradient to buttons so their not totally flat.
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2024-03-17 11:29:39 -05:00 |
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f55924596d
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Fix some weird scoping issues with ServerListUpdater lambdas
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2024-03-11 19:17:38 -05:00 |
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d84c8321c5
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Speed up API requests be using a persistent connection, increase news fetch buffer time to 30 seconds from 10 seconds.
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2024-03-11 15:09:31 -05:00 |
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cd0db4e0fc
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Refactored Task#build_package_list to fix 'overdownloading' packages that then are replaced/no longer needed; FIXME: broke Repair task in the process.
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2024-03-02 01:41:36 -06:00 |
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c73bd2d88b
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Updated gems, fixed error on Ruby 3.2 (Thread block no longer passes self as argument), fixed API calls not timing out properly, fixed BackgroundWorker not halting properly.
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2023-02-03 12:19:18 -06:00 |
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55c0f363e0
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Removed dependence on the bsdtar command, fixed Play Now button not doing anything if a server nickname wasn't set, refactor a bit so that the Server List's 'Join Server' button functionality can be reused for the Play Now button, installer now always unpacks into 'data/*' instead of 'Data/*'
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2022-12-02 14:12:45 -06:00 |
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19a15e937e
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Fixed DummyResponse missing the status method
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2022-11-19 17:03:14 -06:00 |
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340c083a43
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Removed Async[websocket/http] due to excessive require times and reliablity issues on Windows
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2022-10-30 18:10:47 -05:00 |
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9f4ca51af8
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Updated gems, added server events to games page
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2022-06-11 18:18:04 -05:00 |
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b73826ed1f
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Progress towards a resizable launcher window
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2022-04-03 13:08:28 -05:00 |
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b5fc3e9239
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Use proper logging, more errors from tasks should now trigger showing the error dialog instead of siliently failing
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2022-03-23 15:09:51 -05:00 |
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232ed2032f
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Window is no longer a fiber, should prevent window from locking up due to a fiber not yielding, replaced ui's direct async calls with BackgroundWorker.foreground_job, show pulsing circle behind app logo on boot
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2022-02-12 09:03:46 -06:00 |
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a9f5c29a18
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Fixed ICO implementation having a top and left offset for bitmap images, icons are now fetched at start up instead of statically being included (More work needed to fetch them after logging), fixed importer incorrectly storing executable basename instead of dirname
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2022-02-07 10:18:40 -06:00 |
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7da254fd61
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Changed how account data is stored, authorization header is now sent when logged in, adjusted spacing game filters for server list, fixed crashing when trying to load icon for game whos icon is not present, a bit of code cleanup to Api to use Async::HTTP::Client over Async::Internet directly (for everything except get requests), probably a few misc. changes
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2022-02-04 08:59:15 -06:00 |
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1b91191d90
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Server Browser is now properly updated like the offical launcher- just a bit more flashy due to taking 100+ ms to regenerate ui elements
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2021-12-30 18:56:56 -06:00 |
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d880d1525f
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Put a bandaid on Api.package_details by using Async::HTTP::Client instead of directly using Async::HTTP::Internet- TODO: use :Client instead of ::Internet, enabled verify_files task in installer
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2021-12-29 08:37:54 -06:00 |
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82add3cc9d
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Brought back Excon for package downloading as the method recommended by async-http is unreliable, added support for importing games, repairer and updater tasks are both now simple subclasses of installer, implemented verify_files for checking installed files to prune download package list (currently causes Api.package_details to fail..., so disabled for now), misc. changes.
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2021-12-28 17:55:40 -06:00 |
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93cc161f4c
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Finished removing usage of Excon- package download reimplemented (TODO: see if it's possibly to not need to make n requests to endpoint to emulate excon's chunked downloading), raise Async::Stop when window is closed to shutdown reactor
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2021-12-27 09:56:09 -06:00 |
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52e46eced5
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Finished evicting Thread- probably more fiber scheduling to do while I figure out how to put Tasks into a Ractor
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2021-12-26 13:46:48 -06:00 |
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2bbb2acc6e
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Replaced most Excon + Thread calls with Async
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2021-12-26 09:20:25 -06:00 |
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74a2ca652b
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Removed usages of eager_load, probably fixed application launching weirdness
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2021-11-30 14:00:51 -06:00 |
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4e30075f6b
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Added confirm dialog, clicking uninstall game now triggers confirmation
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2021-11-25 19:08:20 -06:00 |
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662e5c2b0c
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Redid file checking to use the provided chunked checksums, added (broken) support for partial package downloads (resumed package fails verification), misc. supporting changes.
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2021-11-17 22:34:15 -06:00 |
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b99938ae3c
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Downloading packages now works most of the time, primary download indictator is now driven by the Task
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2021-11-16 14:29:11 -06:00 |
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db97b5a3ab
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Package downloading now mostly working
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2021-11-16 09:34:41 -06:00 |
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1ab835ba98
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Removed idea to have Tasks have a seperate step class; needless abstraction at this point, added manifest parser
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2021-11-15 19:22:09 -06:00 |
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b7ccdb2ad3
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Refresh token at start up now works, added a bit of a hack to populate account info by opening the login page first and having it populate the data then load the games page, added Cache, and Settings
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2021-11-14 18:54:09 -06:00 |
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4b69b60aab
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Login to W3D Hub is now possible
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2021-11-14 16:45:57 -06:00 |
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86a5056705
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Swapped out cncnet.org server list for w3dhub's
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2021-11-14 14:21:05 -06:00 |
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077f74cd2b
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Games page back to semi-functional; games are out of order however
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2021-11-14 13:23:57 -06:00 |
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b2a2a961b3
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Access W3D Hub API
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2021-11-14 12:07:09 -06:00 |
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