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ce089afbf1
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Fixed crashes due to removal of 'label' from CyberarmEngine GUI system
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2024-04-09 08:27:00 -05:00 |
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3851eb1630
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Extracted frame timings graph to CyberarmEngine
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2023-04-20 21:55:12 -05:00 |
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2da9edb6d0
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Refactored to use CyberarmEngine::Window#delta_time instead of our reimplementing it, add WIP frame timing to Overlay using CyberarmEngine::Stats.frames data
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2023-04-20 16:14:29 -05:00 |
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8f2d7ff905
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Moved shaders to cyberarm_engine, patched up settings menu, updated gems.
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2023-01-08 17:29:31 -06:00 |
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580c9d79ce
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Updated gems, fix issues caused by the removal of $window from cyberarm_engine
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2022-07-16 06:59:47 -05:00 |
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87bff4ab82
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Extracted Console into CyberarmEngine
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2021-06-26 13:10:54 +00:00 |
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cf37b94d80
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Initial music playlist implementation, added menu music
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2021-06-17 23:54:46 +00:00 |
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0fe1d85924
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Added Window#input_hijack to allow objects to get exclusive access to button_down/up callbacks, improved Chat widget
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2021-06-03 15:14:06 +00:00 |
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ec2b32ff92
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Added title screen sound, added sound when mousing over menu links, update "required" Ruby version to 3.0+ in README
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2021-06-03 03:05:10 +00:00 |
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3986b1b0af
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Tweak menus a bit, add proper single player menu, made back link have some margin from above links
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2021-06-03 00:59:08 +00:00 |
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58b2f8b890
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Added vertical_/horizontal_margin/padding to Widgets, added HUD command to toggle HUD
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2021-06-02 12:55:08 +00:00 |
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5cb48233fb
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Removed vertices count from Window, use new CyberarmEngine::Renderer::OpenGLRenderer#vertices_count for debug stats
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2021-05-30 14:09:32 +00:00 |
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da54bf5c53
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Replaced usages of Text shadow with properly named border, use new correct Text shadow for menu titles, use text border for a few more elements
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2021-05-29 00:36:47 +00:00 |
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3570a80d67
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Added icons for settings menu, refreshed menus to unify layouts
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2021-05-27 02:39:32 +00:00 |
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51363d2e3d
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Changed HUD text to have solid black 'border'
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2021-05-26 23:18:52 +00:00 |
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15ba3fb15b
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Fixed AssetViewer crashing when loading a scripted asset
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2021-04-25 23:22:01 +00:00 |
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c5e0f33f21
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Addded some life to the Close state with some animations
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2021-04-25 15:38:39 +00:00 |
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d3fbf5dcf5
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Breathe a little life into the Boot state
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2021-04-25 14:57:03 +00:00 |
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55bfe6ed79
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Clean up window initialization a little bit, prevent window from being resizable if fullscreen: 'fixes' gosu believing that the window is smaller than it is
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2021-04-19 19:11:01 +00:00 |
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bd414cf765
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Removed border from links
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2021-03-29 08:52:08 -05:00 |
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c848a11c12
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WIP changes sync
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2021-03-29 08:52:08 -05:00 |
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f04217ccc7
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Fixed map editor state crashing
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2020-12-14 16:04:12 -06:00 |
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8420ccd364
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Unfreeze SoundManager caches
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2020-12-02 17:40:51 -06:00 |
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95bea199ed
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Ran rubocop autocorrect
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2020-12-02 17:37:48 -06:00 |
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aa30ff73d0
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Rubocop autocorrect frozen string literal cop
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2020-12-02 17:29:01 -06:00 |
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791351f2f5
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Replaced the Nobile font with Cantarell, added a BOLD_SANS_FONT constant
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2020-12-02 17:25:48 -06:00 |
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9aa5dc7174
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Cleanup, moved Map lifecycle into Director, added renderer_info command
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2020-12-02 11:38:10 -06:00 |
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c7590366a6
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Initial work on locales, more work on netcode
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2020-12-01 13:02:22 -06:00 |
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b9c30ade80
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More work on networking code
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2020-11-30 20:09:26 -06:00 |
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ecbbc77ca7
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Added rubocop config, more work on CyberarmEngine Netcode; basic sending and receiving of packets is now functional
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2020-11-30 15:41:37 -06:00 |
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85ec285263
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Tweaked menus, stubbed multiplayer profile menu, updated readme
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2020-11-28 09:36:39 -06:00 |
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4c8e6c3d5f
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update settings menu, misc tweaks and fixes
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2020-09-24 10:45:15 -05:00 |
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9558370ab9
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Updated excon gem, disabled netcode in Game to able game to be "playable"
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2020-08-01 11:18:53 -05:00 |
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e09bd06d24
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BROKEN: Work on netcode refactor
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2020-08-01 08:06:13 -05:00 |
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87b4b8ef92
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Update readme
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2020-07-21 08:08:17 -05:00 |
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2a36c58abe
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Stubbed files for simplified networking system
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2020-07-20 21:36:56 -05:00 |
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d72e8ccbd0
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Misc.
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2020-07-19 09:42:55 -05:00 |
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4ee97cca4b
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Use fonts everywhere, misc. tweaks
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2020-07-18 21:33:33 -05:00 |
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ce90284001
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Storm Sync
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2020-07-18 18:20:24 -05:00 |
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1d7cd19b41
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Added more hud widgets for showing squadmates and crosshair, added crosshair image and source svg, hackish fix to make renderer resize on windows size change, added CameraController camera control is back in 😂
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2020-07-18 15:54:00 -05:00 |
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f6e4a509fd
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Added fonts and tweaked hud, added chat history and score board hud widgets
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2020-07-18 13:00:22 -05:00 |
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65cfc1a124
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Moved renderering system and model loading into CyberarmEngine, added island_test_map
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2020-07-15 21:29:18 -05:00 |
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635f4e3720
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Updated MapEditor menu
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2020-07-09 06:57:42 -05:00 |
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bac0311263
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Added prototype multiplayer lobby
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2020-05-16 08:11:34 -05:00 |
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94c3dea7b9
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Console now will resize when window is resized
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2020-05-16 07:10:10 -05:00 |
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fbdea30015
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Patched bounding box renderer to work again- in immediate mode renderer, more work on lighting rework for modern renderer
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2020-05-14 09:54:08 -05:00 |
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dae950c72a
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Restructured deferred lighting/rendering
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2020-05-12 15:19:05 -05:00 |
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7c81dd93e3
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Apply matrix to vertices parsed from collada models
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2020-05-12 09:32:00 -05:00 |
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fa2873bb8f
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Fixed model with texture and texture-less objects having texture-less objects renderer 'black' due to having hasTexture incorrectly set for shader
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2020-05-11 23:05:34 -05:00 |
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f72a8d4c35
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Added support for renderering multiple textures per Model
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2020-05-11 22:49:25 -05:00 |
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