Commit Graph

267 Commits

Author SHA1 Message Date
cf37b94d80 Initial music playlist implementation, added menu music 2021-06-17 23:54:46 +00:00
0fe1d85924 Added Window#input_hijack to allow objects to get exclusive access to button_down/up callbacks, improved Chat widget 2021-06-03 15:14:06 +00:00
ec2b32ff92 Added title screen sound, added sound when mousing over menu links, update "required" Ruby version to 3.0+ in README 2021-06-03 03:05:10 +00:00
3986b1b0af Tweak menus a bit, add proper single player menu, made back link have some margin from above links 2021-06-03 00:59:08 +00:00
58b2f8b890 Added vertical_/horizontal_margin/padding to Widgets, added HUD command to toggle HUD 2021-06-02 12:55:08 +00:00
5cb48233fb Removed vertices count from Window, use new CyberarmEngine::Renderer::OpenGLRenderer#vertices_count for debug stats 2021-05-30 14:09:32 +00:00
da54bf5c53 Replaced usages of Text shadow with properly named border, use new correct Text shadow for menu titles, use text border for a few more elements 2021-05-29 00:36:47 +00:00
3570a80d67 Added icons for settings menu, refreshed menus to unify layouts 2021-05-27 02:39:32 +00:00
51363d2e3d Changed HUD text to have solid black 'border' 2021-05-26 23:18:52 +00:00
15ba3fb15b Fixed AssetViewer crashing when loading a scripted asset 2021-04-25 23:22:01 +00:00
c5e0f33f21 Addded some life to the Close state with some animations 2021-04-25 15:38:39 +00:00
d3fbf5dcf5 Breathe a little life into the Boot state 2021-04-25 14:57:03 +00:00
55bfe6ed79 Clean up window initialization a little bit, prevent window from being resizable if fullscreen: 'fixes' gosu believing that the window is smaller than it is 2021-04-19 19:11:01 +00:00
bd414cf765 Removed border from links 2021-03-29 08:52:08 -05:00
c848a11c12 WIP changes sync 2021-03-29 08:52:08 -05:00
f04217ccc7 Fixed map editor state crashing 2020-12-14 16:04:12 -06:00
8420ccd364 Unfreeze SoundManager caches 2020-12-02 17:40:51 -06:00
95bea199ed Ran rubocop autocorrect 2020-12-02 17:37:48 -06:00
aa30ff73d0 Rubocop autocorrect frozen string literal cop 2020-12-02 17:29:01 -06:00
791351f2f5 Replaced the Nobile font with Cantarell, added a BOLD_SANS_FONT constant 2020-12-02 17:25:48 -06:00
9aa5dc7174 Cleanup, moved Map lifecycle into Director, added renderer_info command 2020-12-02 11:38:10 -06:00
c7590366a6 Initial work on locales, more work on netcode 2020-12-01 13:02:22 -06:00
b9c30ade80 More work on networking code 2020-11-30 20:09:26 -06:00
ecbbc77ca7 Added rubocop config, more work on CyberarmEngine Netcode; basic sending and receiving of packets is now functional 2020-11-30 15:41:37 -06:00
85ec285263 Tweaked menus, stubbed multiplayer profile menu, updated readme 2020-11-28 09:36:39 -06:00
4c8e6c3d5f update settings menu, misc tweaks and fixes 2020-09-24 10:45:15 -05:00
9558370ab9 Updated excon gem, disabled netcode in Game to able game to be "playable" 2020-08-01 11:18:53 -05:00
e09bd06d24 BROKEN: Work on netcode refactor 2020-08-01 08:06:13 -05:00
87b4b8ef92 Update readme 2020-07-21 08:08:17 -05:00
2a36c58abe Stubbed files for simplified networking system 2020-07-20 21:36:56 -05:00
d72e8ccbd0 Misc. 2020-07-19 09:42:55 -05:00
4ee97cca4b Use fonts everywhere, misc. tweaks 2020-07-18 21:33:33 -05:00
ce90284001 Storm Sync 2020-07-18 18:20:24 -05:00
1d7cd19b41 Added more hud widgets for showing squadmates and crosshair, added crosshair image and source svg, hackish fix to make renderer resize on windows size change, added CameraController camera control is back in 😂 2020-07-18 15:54:00 -05:00
f6e4a509fd Added fonts and tweaked hud, added chat history and score board hud widgets 2020-07-18 13:00:22 -05:00
65cfc1a124 Moved renderering system and model loading into CyberarmEngine, added island_test_map 2020-07-15 21:29:18 -05:00
635f4e3720 Updated MapEditor menu 2020-07-09 06:57:42 -05:00
bac0311263 Added prototype multiplayer lobby 2020-05-16 08:11:34 -05:00
94c3dea7b9 Console now will resize when window is resized 2020-05-16 07:10:10 -05:00
fbdea30015 Patched bounding box renderer to work again- in immediate mode renderer, more work on lighting rework for modern renderer 2020-05-14 09:54:08 -05:00
dae950c72a Restructured deferred lighting/rendering 2020-05-12 15:19:05 -05:00
7c81dd93e3 Apply matrix to vertices parsed from collada models 2020-05-12 09:32:00 -05:00
fa2873bb8f Fixed model with texture and texture-less objects having texture-less objects renderer 'black' due to having hasTexture incorrectly set for shader 2020-05-11 23:05:34 -05:00
f72a8d4c35 Added support for renderering multiple textures per Model 2020-05-11 22:49:25 -05:00
d03c3ffcd8 Fixed Networking.milliseconds not returning milliseconds, fixed ReadBuffer not deleting processed buffers, misc. 2020-05-11 08:56:16 -05:00
644c1916b2 Packets can be sent/received now 2020-05-10 20:30:22 -05:00
a0f8ce4bfb Added default texture, refactored Texture to cache textures which have a file path 2020-05-10 17:57:46 -05:00
cf1e72225c More work on implementing networking 2020-05-10 11:05:16 -05:00
e94f2582f9 More fleshing out of networking 2020-05-09 09:56:03 -05:00
bae6a6a332 Removed async-websocket, more work on netcode 2020-05-08 21:42:14 -05:00